OGRE 14.3
Object-Oriented Graphics Rendering Engine
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OgreShadowCaster.h File Reference

Classes

class  Ogre::ShadowCaster
 This class defines the interface that must be implemented by shadow casters. More...
 
class  Ogre::ShadowRenderable
 Class which represents the renderable aspects of a set of shadow volume faces. More...
 

Namespaces

namespace  Ogre
 

Typedefs

typedef std::vector< ShadowRenderable * > Ogre::ShadowRenderableList
 

Enumerations

enum  Ogre::ShadowRenderableFlags { Ogre::SRF_INCLUDE_LIGHT_CAP = 0x00000001 , Ogre::SRF_INCLUDE_DARK_CAP = 0x00000002 , Ogre::SRF_EXTRUDE_TO_INFINITY = 0x00000004 , Ogre::SRF_EXTRUDE_IN_SOFTWARE = 0x00000008 }
 A set of flags that can be used to influence ShadowRenderable creation. More...