_boundsDirty(void) override | Ogre::InstanceBatchHW | virtual |
_defragmentBatch(bool optimizeCulling, InstancedEntityVec &usedEntities, CustomParamsVec &usedParams) | Ogre::InstanceBatch | |
_defragmentBatchDiscard(void) | Ogre::InstanceBatch | |
_getCreator(void) const | Ogre::MovableObject | inline |
_getCustomParam(InstancedEntity *instancedEntity, unsigned char idx) | Ogre::InstanceBatch | |
_getIndexToBoneMap() const | Ogre::InstanceBatch | inline |
_getLightList() | Ogre::MovableObject | inline |
_getManager(void) const | Ogre::MovableObject | inline |
_getMaterialLodIndex() const | Ogre::Renderable | inline |
_getMeshRef() | Ogre::InstanceBatch | inline |
_getMeshReference(void) const | Ogre::InstanceBatch | inline |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual |
_markTransformSharingDirty() | Ogre::InstanceBatch | inline |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | virtual |
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inlinevirtual |
_notifyCurrentCamera(Camera *cam) override | Ogre::InstanceBatch | virtual |
_notifyManager(SceneManager *man) | Ogre::MovableObject | inlinevirtual |
_notifyMoved(void) | Ogre::MovableObject | virtual |
_releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
_restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
_setCustomParam(InstancedEntity *instancedEntity, unsigned char idx, const Vector4f &newParam) | Ogre::InstanceBatch | |
_setInstancesPerBatch(size_t instancesPerBatch) | Ogre::InstanceBatch | |
_supportsSkeletalAnimation() const | Ogre::InstanceBatch | inline |
_updateBounds(void) | Ogre::InstanceBatch | |
_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Renderable | virtual |
_updateRenderQueue(RenderQueue *queue) override | Ogre::InstanceBatchHW | virtual |
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
AnimableObject() | Ogre::AnimableObject | inline |
build(const SubMesh *baseSubMesh) | Ogre::InstanceBatch | virtual |
buildFrom(const SubMesh *baseSubMesh, const RenderOperation &renderOperation) override | Ogre::InstanceBatchHW | virtual |
calculateMaxNumInstances(const SubMesh *baseSubMesh, uint16 flags) const override | Ogre::InstanceBatchHW | virtual |
clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static |
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual |
createInstancedEntity() | Ogre::InstanceBatch | |
CustomParamsVec typedef | Ogre::InstanceBatch | |
DEFAULT_PRIORITY enum value | Ogre::Renderable | |
detachFromParent(void) | Ogre::MovableObject | |
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static |
getAnimableValueNames(void) const | Ogre::AnimableObject | inlinevirtual |
getBoundingBox(void) const override | Ogre::InstanceBatch | virtual |
getBoundingRadius(void) const override | Ogre::InstanceBatch | virtual |
getBoundingRadiusScaled() const | Ogre::MovableObject | |
getCastShadows(void) const override | Ogre::MovableObject | inlinevirtual |
getCastsShadows(void) const | Ogre::Renderable | inlinevirtual |
getCustomParameter(size_t index) const | Ogre::Renderable | |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::ShadowCaster | |
getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
getEdgeList(void) | Ogre::ShadowCaster | inlinevirtual |
getInstancedEntitiesInUse(InstancedEntityVec &outEntities, CustomParamsVec &outParams) | Ogre::InstanceBatch | |
getLightCapBounds(void) const | Ogre::ShadowCaster | inline |
getLightMask() const | Ogre::MovableObject | inline |
getLights(void) const override | Ogre::InstanceBatch | virtual |
getListener(void) const | Ogre::MovableObject | inline |
getMaterial(void) const override | Ogre::InstanceBatch | inlinevirtual |
getMovableType(void) const override | Ogre::InstanceBatch | virtual |
getName(void) const | Ogre::MovableObject | inline |
getNumWorldTransforms(void) const | Ogre::Renderable | inlinevirtual |
getParentNode(void) const | Ogre::MovableObject | inline |
getParentSceneNode(void) const | Ogre::MovableObject | |
getPointExtrusionDistance(const Light *l) const override | Ogre::MovableObject | virtual |
getPolygonModeOverrideable(void) const | Ogre::Renderable | inline |
getQueryFlags(void) const | Ogre::MovableObject | inlinevirtual |
getReceivesShadows() | Ogre::MovableObject | |
getRenderingDistance(void) const | Ogre::MovableObject | inline |
getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
getRenderOperation(RenderOperation &op) override | Ogre::InstanceBatch | inlinevirtual |
getRenderQueueGroup(void) const | Ogre::MovableObject | inline |
getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) | Ogre::ShadowCaster | virtual |
getSquaredViewDepth(const Camera *cam) const override | Ogre::InstanceBatch | virtual |
getTechnique(void) const | Ogre::Renderable | inlinevirtual |
getTypeFlags(void) const | Ogre::MovableObject | virtual |
getUseIdentityProjection(void) const | Ogre::Renderable | inline |
getUseIdentityView(void) const | Ogre::Renderable | inline |
getUserAny(void) const | Ogre::InstanceBatch | inline |
Ogre::getUserObjectBindings() | Ogre::Renderable | inline |
Ogre::getUserObjectBindings() const | Ogre::Renderable | inline |
Ogre::MovableObject::getUserObjectBindings() | Ogre::MovableObject | inline |
Ogre::MovableObject::getUserObjectBindings() const | Ogre::MovableObject | inline |
getVisibilityFlags(void) const | Ogre::MovableObject | inlinevirtual |
getVisible(void) const | Ogre::MovableObject | inline |
getWorldBoundingBox(bool derive=false) const override | Ogre::MovableObject | virtual |
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual |
getWorldTransforms(Matrix4 *xform) const override | Ogre::InstanceBatchHW | virtual |
hasCustomParameter(size_t index) const | Ogre::Renderable | |
hasEdgeList() | Ogre::ShadowCaster | inline |
InstanceBatch(InstanceManager *creator, MeshPtr &meshReference, const MaterialPtr &material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &batchName) | Ogre::InstanceBatch | |
InstanceBatchHW(InstanceManager *creator, MeshPtr &meshReference, const MaterialPtr &material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &batchName) | Ogre::InstanceBatchHW | |
InstancedEntityVec typedef | Ogre::InstanceBatch | |
isAttached(void) const | Ogre::MovableObject | inline |
isBatchFull(void) const | Ogre::InstanceBatch | inline |
isBatchUnused(void) const | Ogre::InstanceBatch | inline |
isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline |
isInScene(void) const | Ogre::MovableObject | virtual |
isParentTagPoint() const | Ogre::MovableObject | inline |
isStatic() const override | Ogre::InstanceBatchHW | inlinevirtual |
isVisible(void) const | Ogre::MovableObject | virtual |
MovableObject() | Ogre::MovableObject | |
MovableObject(const String &name) | Ogre::MovableObject | |
postRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inlinevirtual |
preRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inlinevirtual |
queryLights(void) const | Ogre::MovableObject | |
removeCustomParameter(size_t index) | Ogre::Renderable | |
removeInstancedEntity(InstancedEntity *instancedEntity) | Ogre::InstanceBatch | |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
Renderable() | Ogre::Renderable | inline |
setCastShadows(bool enabled) | Ogre::MovableObject | inline |
setCustomParameter(size_t index, const Vector4f &value) | Ogre::Renderable | |
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setLightMask(uint32 lightMask) | Ogre::MovableObject | |
setListener(Listener *listener) | Ogre::MovableObject | inline |
setPolygonModeOverrideable(bool override) | Ogre::Renderable | inline |
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual |
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual |
setStaticAndUpdate(bool bStatic) override | Ogre::InstanceBatchHW | virtual |
setUseIdentityProjection(bool useIdentityProjection) | Ogre::Renderable | inline |
setUseIdentityView(bool useIdentityView) | Ogre::Renderable | inline |
setUserAny(const Any &anything) | Ogre::InstanceBatch | inline |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
setVisible(bool visible) | Ogre::MovableObject | inline |
ShadowRenderableList typedef | Ogre::ShadowCaster | |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
useBoneWorldMatrices() const | Ogre::InstanceBatch | inlinevirtual |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) override | Ogre::InstanceBatch | virtual |
~AnimableObject() | Ogre::AnimableObject | inlinevirtual |
~InstanceBatch() | Ogre::InstanceBatch | virtual |
~InstanceBatchHW() | Ogre::InstanceBatchHW | virtual |
~MovableObject() | Ogre::MovableObject | virtual |
~Renderable() | Ogre::Renderable | inlinevirtual |
~ShadowCaster() | Ogre::ShadowCaster | inlinevirtual |