OGRE 14.3
Object-Oriented Graphics Rendering Engine
|
#include <OgreLodCollapseCostProfiler.h>
Public Member Functions | |
LodCollapseCostProfiler (LodProfile &profile, LodCollapseCostPtr &costCalculator) | |
Real | computeEdgeCollapseCost (LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge) override |
Returns the collapse cost of the given edge. | |
void | computeVertexCollapseCost (LodData *data, LodData::Vertex *vertex, Real &collapseCost, LodData::Vertex *&collapseTo) override |
Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to be updated. | |
void | initCollapseCosts (LodData *data) override |
This is called after the LodInputProvider has initialized LodData. | |
Public Member Functions inherited from Ogre::LodCollapseCost | |
LodCollapseCost () | |
virtual | ~LodCollapseCost () |
virtual void | initVertexCollapseCost (LodData *data, LodData::Vertex *vertex) |
Called from initCollapseCosts for every edge. | |
void | setPreventBreakingLines (bool prevent) |
Set true to prevent collapsing edges that would result in the destruction of a line. | |
void | setPreventPunchingHoles (bool prevent) |
Set true to prevent collapsing edges that would result in the destruction of a triangle. | |
virtual void | updateVertexCollapseCost (LodData *data, LodData::Vertex *vertex) |
Called when edge cost gets invalid. | |
|
inline |
This is called after the LodInputProvider has initialized LodData.
Reimplemented from Ogre::LodCollapseCost.
|
overridevirtual |
Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to be updated.
Reimplemented from Ogre::LodCollapseCost.
|
overridevirtual |
Returns the collapse cost of the given edge.
Implements Ogre::LodCollapseCost.