OGRE 14.3
Object-Oriented Graphics Rendering Engine
|
Generate Low-poly models from High-poly models automatically. More...
Classes | |
class | Ogre::LodCollapseCost |
class | Ogre::LodCollapser |
struct | Ogre::LodConfig |
struct | Ogre::LodData |
struct | Ogre::LodLevel |
Structure for automatic Lod configuration. More... | |
class | Ogre::LodOutsideMarker |
This class will mark vertices of a mesh, which are visible from far away (from outside). More... | |
class | Ogre::MeshLodGenerator |
struct | Ogre::ProfiledEdge |
Typedefs | |
typedef std::vector< ProfiledEdge > | Ogre::LodProfile |
Generate Low-poly models from High-poly models automatically.
typedef std::vector<ProfiledEdge> Ogre::LodProfile |