OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Built, renderable section of geometry. More...
#include <OgreManualObject.h>
Public Member Functions | |
ManualObjectSection (ManualObject *parent, const MaterialPtr &mat, RenderOperation::OperationType opType) | |
ManualObjectSection (ManualObject *parent, const String &materialName, RenderOperation::OperationType opType, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | |
virtual | ~ManualObjectSection () |
void | convertToSubMesh (SubMesh *sm) const |
convert this section to a SubMesh | |
bool | get32BitIndices () const |
Get whether we need 32-bit indices. | |
const LightList & | getLights (void) const override |
Gets a list of lights, ordered relative to how close they are to this renderable. | |
const MaterialPtr & | getMaterial (void) const override |
Retrieves a weak reference to the material this renderable object uses. | |
const String & | getMaterialGroup (void) const |
Retrieve the material group in use. | |
const String & | getMaterialName (void) const |
Retrieve the material name in use. | |
void | getRenderOperation (RenderOperation &op) override |
Gets the render operation required to send this object to the frame buffer. | |
RenderOperation * | getRenderOperation (void) |
Retrieve render operation for manipulation. | |
Real | getSquaredViewDepth (const Ogre::Camera *) const override |
Returns the squared distance between the camera and this renderable. | |
void | getWorldTransforms (Matrix4 *xform) const override |
Gets the world transform matrix / matrices for this renderable object. | |
void | set32BitIndices (bool n32) |
Set whether we need 32-bit indices. | |
void | setMaterial (const MaterialPtr &mat) |
Update the material in use. | |
void | setMaterialName (const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) |
update the material name in use | |
Public Member Functions inherited from Ogre::Renderable | |
Renderable () | |
virtual | ~Renderable () |
Virtual destructor needed as class has virtual methods. | |
uint16 | _getMaterialLodIndex () const |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
virtual bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. | |
const Vector4f & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. | |
virtual uint16 | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. | |
bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
virtual Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. | |
const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Class that provides convenient interface to establish a linkage between custom user application objects and Ogre core classes. | |
const UserObjectBindings & | getUserObjectBindings () const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
bool | hasCustomParameter (size_t index) const |
Checks whether a custom value is associated with this Renderable at the given index. | |
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
Called immediately after the Renderable has been rendered. | |
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
Called just prior to the Renderable being rendered. | |
void | removeCustomParameter (size_t index) |
Removes a custom value which is associated with this Renderable at the given index. | |
void | setCustomParameter (size_t index, const Vector4f &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. | |
void | setUserAny (const Any &anything) |
Additional Inherited Members | |
Public Types inherited from Ogre::Renderable | |
enum | { DEFAULT_PRIORITY = 100 } |
Built, renderable section of geometry.
Ogre::ManualObject::ManualObjectSection::ManualObjectSection | ( | ManualObject * | parent, |
const String & | materialName, | ||
RenderOperation::OperationType | opType, | ||
const String & | groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME |
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) |
Ogre::ManualObject::ManualObjectSection::ManualObjectSection | ( | ManualObject * | parent, |
const MaterialPtr & | mat, | ||
RenderOperation::OperationType | opType | ||
) |
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virtual |
RenderOperation * Ogre::ManualObject::ManualObjectSection::getRenderOperation | ( | void | ) |
Retrieve render operation for manipulation.
Retrieve the material name in use.
Retrieve the material group in use.
void Ogre::ManualObject::ManualObjectSection::setMaterialName | ( | const String & | name, |
const String & | groupName = ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME |
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) |
update the material name in use
void Ogre::ManualObject::ManualObjectSection::setMaterial | ( | const MaterialPtr & | mat | ) |
Update the material in use.
Set whether we need 32-bit indices.
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inline |
Get whether we need 32-bit indices.
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overridevirtual |
Retrieves a weak reference to the material this renderable object uses.
Note that the Renderable also has the option to override the getTechnique method to specify a particular Technique to use instead of the best one available.
Implements Ogre::Renderable.
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overridevirtual |
Gets the render operation required to send this object to the frame buffer.
Implements Ogre::Renderable.
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overridevirtual |
Gets the world transform matrix / matrices for this renderable object.
If the object has any derived transforms, these are expected to be up to date as long as all the SceneNode structures have been updated before this is called.
This method will populate transform with 1 matrix if it does not use GPU vertex blending. If it does use GPU vertex blending it will fill the passed in pointer with an array of matrices, the length being the value returned from getNumWorldTransforms.
Implements Ogre::Renderable.
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overridevirtual |
Returns the squared distance between the camera and this renderable.
Used to sort transparent objects. Squared distance is used to avoid having to perform a square root on the result.
Implements Ogre::Renderable.
Gets a list of lights, ordered relative to how close they are to this renderable.
Directional lights, which have no position, will always be first on this list.
Implements Ogre::Renderable.
convert this section to a SubMesh