OGRE 14.3
Object-Oriented Graphics Rendering Engine
Loading...
Searching...
No Matches
Ogre::PCZLightFactory Class Reference

Factory object for creating PCZLight instances. More...

#include <OgrePCZLight.h>

+ Inheritance diagram for Ogre::PCZLightFactory:

Public Member Functions

 PCZLightFactory ()
 
 ~PCZLightFactory ()
 
const StringgetType (void) const override
 Get the type of the object to be created.
 
- Public Member Functions inherited from Ogre::MovableObjectFactory
 MovableObjectFactory ()
 
virtual ~MovableObjectFactory ()
 
void _notifyTypeFlags (uint32 flag)
 Notify this factory of the type mask to apply.
 
MovableObjectcreateInstance (const String &name, SceneManager *manager, const NameValuePairList *params=0)
 Create a new instance of the object.
 
virtual void destroyInstance (MovableObject *obj)
 Destroy an instance of the object.
 
uint32 getTypeFlags (void) const
 Gets the type flag for this factory.
 
virtual bool requestTypeFlags (void) const
 Does this factory require the allocation of a 'type flag', used to selectively include / exclude this type from scene queries?
 

Static Public Attributes

static String FACTORY_TYPE_NAME
 

Detailed Description

Factory object for creating PCZLight instances.

Constructor & Destructor Documentation

◆ PCZLightFactory()

Ogre::PCZLightFactory::PCZLightFactory ( )
inline

◆ ~PCZLightFactory()

Ogre::PCZLightFactory::~PCZLightFactory ( )
inline

Member Function Documentation

◆ getType()

const String & Ogre::PCZLightFactory::getType ( void  ) const
overridevirtual

Get the type of the object to be created.

Implements Ogre::MovableObjectFactory.

Member Data Documentation

◆ FACTORY_TYPE_NAME

String Ogre::PCZLightFactory::FACTORY_TYPE_NAME
static

The documentation for this class was generated from the following file: