OGRE 14.3
Object-Oriented Graphics Rendering Engine
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PCZSceneManager

SceneManager that uses Portal-Connected-Zones to divide the scene spatially. More...

Classes

class  Ogre::Capsule
 3D Line-Swept-Sphere class for intersection testing in Ogre3D Some algorithms based off code from the Wild Magic library by Dave Eberly More...
 
class  Ogre::PCPlane
 Portal Culling Plane. More...
 
class  Ogre::PCZCamera
 Specialized viewpoint from which an PCZone Scene can be rendered. More...
 
class  Ogre::PCZFrustum
 Specialized frustum shaped culling volume that has culling planes created from portals. More...
 
class  Ogre::PCZLight
 Specialized version of Ogre::Light which caches which zones the light affects. More...
 
class  Ogre::PCZLightFactory
 Factory object for creating PCZLight instances. More...
 
class  Ogre::PCZone
 Portal-Connected Zone datastructure for managing scene nodes. More...
 
class  Ogre::PCZSceneManager
 Specialized SceneManager that uses Portal-Connected-Zones to divide the scene spatially. More...
 
class  Ogre::PCZSceneManagerFactory
 Factory for PCZSceneManager. More...
 
class  Ogre::PCZSceneNode
 The PCZSceneNode is an extension used to store zone information and provide additional functionality for a given Ogre::SceneNode. More...
 
class  Ogre::ZoneData
 

Macros

#define MAX_EXTRA_CULLING_PLANES   40
 

Typedefs

typedef std::list< AntiPortal * > Ogre::AntiPortalList
 
typedef std::list< WireBoundingBox * > Ogre::BoxList
 
typedef std::vector< SceneNode * > Ogre::NodeList
 
typedef std::list< PCPlane * > Ogre::PCPlaneList
 
typedef std::list< PCZone * > Ogre::PCZoneList
 
typedef std::vector< PortalBase * > Ogre::PortalBaseList
 
typedef std::list< Portal * > Ogre::PortalList
 
typedef std::map< String, SceneNode * > Ogre::SceneNodeList
 
typedef std::map< String, ZoneData * > Ogre::ZoneDataMap
 
typedef std::list< PCZone * > Ogre::ZoneList
 
typedef std::map< String, PCZone * > Ogre::ZoneMap
 

Detailed Description

SceneManager that uses Portal-Connected-Zones to divide the scene spatially.

Macro Definition Documentation

◆ MAX_EXTRA_CULLING_PLANES

#define MAX_EXTRA_CULLING_PLANES   40

Typedef Documentation

◆ PCPlaneList

◆ ZoneList

◆ ZoneMap

◆ PCZoneList

◆ PortalList

◆ AntiPortalList

◆ PortalBaseList

◆ NodeList

typedef std::vector< SceneNode * > Ogre::NodeList

◆ SceneNodeList

◆ BoxList

◆ ZoneDataMap