OGRE 14.3
Object-Oriented Graphics Rendering Engine
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A volume source from a discrete 3d grid. More...
#include <OgreVolumeGridSource.h>
Public Member Functions | |
GridSource (bool trilinearValue, bool trilinearGradient, bool sobelGradient) | |
virtual | ~GridSource (void) |
Destructor. | |
virtual void | combineWithSource (CSGOperationSource *operation, Source *source, const Vector3 ¢er, Real radius) |
Updates this grid with another source in a certain area. | |
size_t | getDepth (void) const |
Gets the depth of the texture. | |
size_t | getHeight (void) const |
Gets the height of the texture. | |
Real | getValue (const Vector3 &position) const override |
Overridden from VolumeSource. | |
Vector4 | getValueAndGradient (const Vector3 &position) const override |
Overridden from VolumeSource. | |
Real | getVolumeSpaceToWorldSpaceFactor (void) const |
Overridden from VolumeSource. | |
size_t | getWidth (void) const |
Gets the width of the texture. | |
Public Member Functions inherited from Ogre::Volume::Source | |
virtual | ~Source (void) |
Destructor. | |
bool | getFirstRayIntersection (const Ray &ray, Vector3 &result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const |
Gets the first intersection of a ray with the volume. | |
Real | getVolumeSpaceToWorldSpaceFactor (void) const |
Gets a factor to come from volume coordinate to world coordinate. | |
void | serialize (const Vector3 &from, const Vector3 &to, float voxelWidth, const String &file) |
Serializes a volume source to a discrete grid file with deflated compression. | |
void | serialize (const Vector3 &from, const Vector3 &to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &file) |
Same as the other serialize function but with a user definable maximum absolute density value. | |
Additional Inherited Members | |
Static Public Attributes inherited from Ogre::Volume::Source | |
static const size_t | SERIALIZATION_CHUNK_SIZE |
The amount of items being written as one chunk during serialization. | |
static const uint32 | VOLUME_CHUNK_ID |
The id of volume files. | |
static const uint16 | VOLUME_CHUNK_VERSION |
The version of volume files. | |
A volume source from a discrete 3d grid.
Ogre::Volume::GridSource::GridSource | ( | bool | trilinearValue, |
bool | trilinearGradient, | ||
bool | sobelGradient | ||
) |
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overridevirtual |
Overridden from VolumeSource.
Implements Ogre::Volume::Source.
Overridden from VolumeSource.
Implements Ogre::Volume::Source.
Gets the width of the texture.
Gets the height of the texture.
Gets the depth of the texture.
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virtual |
Updates this grid with another source in a certain area.
Use it for example to add spheres as a brush.
operation | The operation to use, will use this source and the other given one as operands. Beware that this function overrides the maybe existing sources in the operation. |
source | The other source to combine this one with. |
center | The rough center of the affected area by the operation. If the other source is a sphere, take its center for example. |
radius | The radius of the affected area. For the example sphere, you might use its radius times two because the density outside of the sphere is needed, too. |
Overridden from VolumeSource.