OGRE 14.3
Object-Oriented Graphics Rendering Engine
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shorthand for operator[] on preceding operand. e.g. myArray[p] More...
#include <OgreShaderFunctionAtom.h>
Public Member Functions | |
At (int f) | |
At (ParameterPtr p) | |
Public Member Functions inherited from Ogre::RTShader::Operand | |
Operand (const Operand &rhs) | |
Copy constructor. | |
Operand (ParameterPtr parameter, OpSemantic opSemantic, OpMask opMask=OPM_ALL, ushort indirectionLevel=0) | |
Class constructor. | |
~Operand () | |
Class destructor. | |
ushort | getIndirectionLevel () const |
Returns the level of indirection. | |
OpMask | getMask () const |
Returns the mask bitfield. | |
const ParameterPtr & | getParameter () const |
Returns the parameter object as weak reference. | |
OpSemantic | getSemantic () const |
Returns the operand semantic (do we read/write or both with the parameter). | |
bool | hasFreeFields () const |
Returns true if not all fields used. | |
Operand & | mask (OpMask opMask) |
Operand & | operator= (const Operand &rhs) |
Copy the given Operand to this Operand. | |
void | setMaskToParamType () |
automatically set swizzle to match parameter arity | |
Operand & | w () |
void | write (std::ostream &os) const |
write the parameter name and the usage mask like this 'color.xyz' | |
Operand & | x () |
Operand & | xy () |
Operand & | xyz () |
Operand & | y () |
Operand & | z () |
Additional Inherited Members | |
Public Types inherited from Ogre::RTShader::Operand | |
enum | OpMask : uchar { OPM_NONE = 0 , OPM_X = 0x0001 , OPM_Y = 0x0002 , OPM_Z = 0x0004 , OPM_W = 0x0008 , OPM_XY = OPM_X | OPM_Y , OPM_XZ = OPM_X | OPM_Z , OPM_XW = OPM_X | OPM_W , OPM_YZ = OPM_Y | OPM_Z , OPM_YW = OPM_Y | OPM_W , OPM_ZW = OPM_Z | OPM_W , OPM_XYZ = OPM_X | OPM_Y | OPM_Z , OPM_XYW = OPM_X | OPM_Y | OPM_W , OPM_XZW = OPM_X | OPM_Z | OPM_W , OPM_YZW = OPM_Y | OPM_Z | OPM_W , OPM_XYZW = OPM_X | OPM_Y | OPM_Z | OPM_W , OPM_ALL = OPM_XYZW } |
enum | OpSemantic { OPS_IN , OPS_OUT , OPS_INOUT } |
Static Public Member Functions inherited from Ogre::RTShader::Operand | |
static int | getFloatCount (int mask) |
Return the float count of the given mask. | |
shorthand for operator[] on preceding operand. e.g. myArray[p]
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inline |
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inline |