Particle Universe
1.2
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#include <ParticleUniverseBeamRendererTokens.h>
Public Member Functions | |
BeamRendererWriter (void) | |
virtual | ~BeamRendererWriter (void) |
virtual void | write (ParticleScriptSerializer *serializer, const IElement *element) |
Public Member Functions inherited from ParticleUniverse::ParticleRendererWriter | |
ParticleRendererWriter (void) | |
virtual | ~ParticleRendererWriter (void) |
Public Member Functions inherited from ParticleUniverse::ScriptWriter | |
ScriptWriter (void) | |
virtual | ~ScriptWriter (void) |
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inline |
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inlinevirtual |
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virtual |
Reimplemented from ParticleUniverse::ParticleRendererWriter.