copyAttributesTo(DynamicAttribute *dynamicAttribute) | ParticleUniverse::DynamicAttributeOscillate | virtual |
DAT_CURVED enum value | ParticleUniverse::DynamicAttribute | |
DAT_FIXED enum value | ParticleUniverse::DynamicAttribute | |
DAT_OSCILLATE enum value | ParticleUniverse::DynamicAttribute | |
DAT_RANDOM enum value | ParticleUniverse::DynamicAttribute | |
DynamicAttribute(void) | ParticleUniverse::DynamicAttribute | |
DynamicAttributeOscillate(void) | ParticleUniverse::DynamicAttributeOscillate | |
DynamicAttributeOscillate(const DynamicAttributeOscillate &dynamicAttributeOscillate) | ParticleUniverse::DynamicAttributeOscillate | |
DynamicAttributeType enum name | ParticleUniverse::DynamicAttribute | |
getAmplitude(void) const | ParticleUniverse::DynamicAttributeOscillate | |
getBase(void) const | ParticleUniverse::DynamicAttributeOscillate | |
getFrequency(void) const | ParticleUniverse::DynamicAttributeOscillate | |
getOscillationType(void) const | ParticleUniverse::DynamicAttributeOscillate | |
getPhase(void) const | ParticleUniverse::DynamicAttributeOscillate | |
getType(void) const | ParticleUniverse::DynamicAttribute | |
getValue(Real x=0) | ParticleUniverse::DynamicAttributeOscillate | virtual |
IElement(void) | ParticleUniverse::IElement | inline |
isValueChangedExternally(void) const | ParticleUniverse::DynamicAttribute | |
mAmplitude | ParticleUniverse::DynamicAttributeOscillate | protected |
mBase | ParticleUniverse::DynamicAttributeOscillate | protected |
mFrequency | ParticleUniverse::DynamicAttributeOscillate | protected |
mOscillationType | ParticleUniverse::DynamicAttributeOscillate | protected |
mPhase | ParticleUniverse::DynamicAttributeOscillate | protected |
mType | ParticleUniverse::DynamicAttribute | protected |
mValueChangedExternally | ParticleUniverse::DynamicAttribute | protected |
OscillationType enum name | ParticleUniverse::DynamicAttributeOscillate | |
OSCT_SINE enum value | ParticleUniverse::DynamicAttributeOscillate | |
OSCT_SQUARE enum value | ParticleUniverse::DynamicAttributeOscillate | |
setAmplitude(Real amplitude) | ParticleUniverse::DynamicAttributeOscillate | |
setBase(Real base) | ParticleUniverse::DynamicAttributeOscillate | |
setFrequency(Real frequency) | ParticleUniverse::DynamicAttributeOscillate | |
setOscillationType(OscillationType oscillationType) | ParticleUniverse::DynamicAttributeOscillate | |
setPhase(Real phase) | ParticleUniverse::DynamicAttributeOscillate | |
setType(DynamicAttributeType type) | ParticleUniverse::DynamicAttribute | |
~DynamicAttribute(void) | ParticleUniverse::DynamicAttribute | virtual |
~DynamicAttributeOscillate(void) | ParticleUniverse::DynamicAttributeOscillate | |
~IElement(void) | ParticleUniverse::IElement | inlinevirtual |