#include <ParticleUniverseDynamicAttribute.h>
Enumerator |
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DAT_FIXED |
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DAT_RANDOM |
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DAT_CURVED |
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DAT_OSCILLATE |
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ParticleUniverse::DynamicAttribute::DynamicAttribute |
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void |
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virtual ParticleUniverse::DynamicAttribute::~DynamicAttribute |
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void |
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virtual |
virtual void ParticleUniverse::DynamicAttribute::copyAttributesTo |
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DynamicAttribute * |
dynamicAttribute | ) |
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pure virtual |
virtual Real ParticleUniverse::DynamicAttribute::getValue |
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Real |
x = 0 | ) |
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pure virtual |
bool ParticleUniverse::DynamicAttribute::isValueChangedExternally |
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void |
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const |
Returns true if one of the attributes was changed by an external source.
bool ParticleUniverse::DynamicAttribute::mValueChangedExternally |
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protected |
The documentation for this class was generated from the following file:
- ParticleUniverseDynamicAttribute.h