#include <ParticleUniverseDynamicAttribute.h>
| Enumerator |
|---|
| DAT_FIXED |
|
| DAT_RANDOM |
|
| DAT_CURVED |
|
| DAT_OSCILLATE |
|
| ParticleUniverse::DynamicAttribute::DynamicAttribute |
( |
void |
| ) |
|
| virtual ParticleUniverse::DynamicAttribute::~DynamicAttribute |
( |
void |
| ) |
|
|
virtual |
| virtual void ParticleUniverse::DynamicAttribute::copyAttributesTo |
( |
DynamicAttribute * |
dynamicAttribute | ) |
|
|
pure virtual |
| virtual Real ParticleUniverse::DynamicAttribute::getValue |
( |
Real |
x = 0 | ) |
|
|
pure virtual |
| bool ParticleUniverse::DynamicAttribute::isValueChangedExternally |
( |
void |
| ) |
const |
Returns true if one of the attributes was changed by an external source.
| bool ParticleUniverse::DynamicAttribute::mValueChangedExternally |
|
protected |
The documentation for this class was generated from the following file:
- ParticleUniverseDynamicAttribute.h