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Particle Universe
1.2
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#include <ParticleUniverseDynamicAttribute.h>

Public Member Functions | |
| DynamicAttributeFixed (void) | |
| DynamicAttributeFixed (const DynamicAttributeFixed &dynamicAttributeFixed) | |
| ~DynamicAttributeFixed (void) | |
| virtual Real | getValue (Real x=0) |
| virtual void | setValue (Real value) |
| virtual void | copyAttributesTo (DynamicAttribute *dynamicAttribute) |
Public Member Functions inherited from ParticleUniverse::DynamicAttribute | |
| DynamicAttribute (void) | |
| virtual | ~DynamicAttribute (void) |
| DynamicAttributeType | getType (void) const |
| void | setType (DynamicAttributeType type) |
| bool | isValueChangedExternally (void) const |
Public Member Functions inherited from ParticleUniverse::IElement | |
| IElement (void) | |
| virtual | ~IElement (void) |
Protected Attributes | |
| Real | mValue |
Protected Attributes inherited from ParticleUniverse::DynamicAttribute | |
| DynamicAttributeType | mType |
| bool | mValueChangedExternally |
Additional Inherited Members | |
Public Types inherited from ParticleUniverse::DynamicAttribute | |
| enum | DynamicAttributeType { DAT_FIXED, DAT_RANDOM, DAT_CURVED, DAT_OSCILLATE } |
| ParticleUniverse::DynamicAttributeFixed::DynamicAttributeFixed | ( | void | ) |
Constructor
| ParticleUniverse::DynamicAttributeFixed::DynamicAttributeFixed | ( | const DynamicAttributeFixed & | dynamicAttributeFixed | ) |
Copy constructor
| ParticleUniverse::DynamicAttributeFixed::~DynamicAttributeFixed | ( | void | ) |
Destructor
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virtual |
Todo
Implements ParticleUniverse::DynamicAttribute.
Todo
Implements ParticleUniverse::DynamicAttribute.
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virtual |
Todo
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protected |