#include <ParticleUniverseDynamicAttribute.h>
ParticleUniverse::DynamicAttributeFixed::DynamicAttributeFixed |
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void |
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ParticleUniverse::DynamicAttributeFixed::DynamicAttributeFixed |
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const DynamicAttributeFixed & |
dynamicAttributeFixed | ) |
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ParticleUniverse::DynamicAttributeFixed::~DynamicAttributeFixed |
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void |
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virtual void ParticleUniverse::DynamicAttributeFixed::copyAttributesTo |
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DynamicAttribute * |
dynamicAttribute | ) |
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virtual |
virtual Real ParticleUniverse::DynamicAttributeFixed::getValue |
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Real |
x = 0 | ) |
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virtual |
virtual void ParticleUniverse::DynamicAttributeFixed::setValue |
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Real |
value | ) |
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virtual |
Real ParticleUniverse::DynamicAttributeFixed::mValue |
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protected |
The documentation for this class was generated from the following file:
- ParticleUniverseDynamicAttribute.h