Particle Universe  1.2
ParticleUniverse::EntityRendererVisualData Class Reference

#include <ParticleUniverseEntityRenderer.h>

Inheritance diagram for ParticleUniverse::EntityRendererVisualData:

Public Member Functions

 EntityRendererVisualData (Ogre::SceneNode *sceneNode)
 
virtual void setVisible (bool visible)
 
- Public Member Functions inherited from ParticleUniverse::IVisualData
 IVisualData (void)
 
virtual ~IVisualData (void)
 

Public Attributes

Ogre::SceneNodenode
 

Detailed Description

Visual data specific for this type of renderer.

Constructor & Destructor Documentation

ParticleUniverse::EntityRendererVisualData::EntityRendererVisualData ( Ogre::SceneNode sceneNode)
inline

Member Function Documentation

virtual void ParticleUniverse::EntityRendererVisualData::setVisible ( bool  visible)
inlinevirtual

Member Data Documentation

Ogre::SceneNode* ParticleUniverse::EntityRendererVisualData::node

The documentation for this class was generated from the following file: