Particle Universe
1.2
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#include <ParticleUniverseLightRenderer.h>
Public Member Functions | |
LightRendererVisualData (Ogre::SceneNode *sceneNode) | |
virtual void | setVisible (bool visible) |
Public Member Functions inherited from ParticleUniverse::IVisualData | |
IVisualData (void) | |
virtual | ~IVisualData (void) |
Public Attributes | |
Ogre::SceneNode * | node |
Ogre::Light * | light |
Real | flashFrequencyCount |
Real | flashLengthCount |
Visual data specific for this type of renderer.
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inline |
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inlinevirtual |
Implements ParticleUniverse::IVisualData.
Real ParticleUniverse::LightRendererVisualData::flashFrequencyCount |
Real ParticleUniverse::LightRendererVisualData::flashLengthCount |
Ogre::Light* ParticleUniverse::LightRendererVisualData::light |
Ogre::SceneNode* ParticleUniverse::LightRendererVisualData::node |