#include <ParticleUniverseBehaviourFactory.h>
This is the base factory of all ParticleBehaviour implementations.
| ParticleUniverse::ParticleBehaviourFactory::ParticleBehaviourFactory |
( |
void |
| ) |
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inline |
| virtual ParticleUniverse::ParticleBehaviourFactory::~ParticleBehaviourFactory |
( |
void |
| ) |
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inlinevirtual |
template<class T >
| ParticleBehaviour* ParticleUniverse::ParticleBehaviourFactory::_createBehaviour |
( |
void |
| ) |
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inlineprotected |
| virtual ParticleBehaviour* ParticleUniverse::ParticleBehaviourFactory::createBehaviour |
( |
void |
| ) |
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pure virtual |
| void ParticleUniverse::ParticleBehaviourFactory::destroyBehaviour |
( |
ParticleBehaviour * |
behaviour | ) |
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inline |
| virtual String ParticleUniverse::ParticleBehaviourFactory::getBehaviourType |
( |
void |
| ) |
const |
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pure virtual |
The documentation for this class was generated from the following file:
- ParticleUniverseBehaviourFactory.h