Particle Universe  1.2
ParticleUniverse::PhysicsShapeDesc Class Reference

#include <ParticleUniversePhysicsShape.h>

Inheritance diagram for ParticleUniverse::PhysicsShapeDesc:

Public Member Functions

 PhysicsShapeDesc (void)
 
 PhysicsShapeDesc (const PhysicsShapeDesc &physicsShapeDesc)
 
virtual ~PhysicsShapeDesc (void)
 

Public Attributes

PhysicsShapeType mPhysicsShapeType
 
uint16 mCollisionGroup
 
GroupsMask mGroupMask
 
Vector3 mAngularVelocity
 
Real mAngularDamping
 
uint16 mMaterialIndex
 

Detailed Description

PhysicsShapeDesc contains the properties of the shape and is used to create a shape.

Constructor & Destructor Documentation

ParticleUniverse::PhysicsShapeDesc::PhysicsShapeDesc ( void  )
inline
ParticleUniverse::PhysicsShapeDesc::PhysicsShapeDesc ( const PhysicsShapeDesc physicsShapeDesc)
inline
virtual ParticleUniverse::PhysicsShapeDesc::~PhysicsShapeDesc ( void  )
inlinevirtual

Member Data Documentation

Real ParticleUniverse::PhysicsShapeDesc::mAngularDamping
Vector3 ParticleUniverse::PhysicsShapeDesc::mAngularVelocity
uint16 ParticleUniverse::PhysicsShapeDesc::mCollisionGroup
GroupsMask ParticleUniverse::PhysicsShapeDesc::mGroupMask
uint16 ParticleUniverse::PhysicsShapeDesc::mMaterialIndex
PhysicsShapeType ParticleUniverse::PhysicsShapeDesc::mPhysicsShapeType

The documentation for this class was generated from the following file: