OGRE 2.1
Object-Oriented Graphics Rendering Engine
Loading...
Searching...
No Matches
OgreD3D11HLSLProgram.h File Reference

Classes

class  Ogre::D3D11HLSLProgram
 Specialization of HighLevelGpuProgram to provide support for D3D11 High-Level Shader Language (HLSL). More...
 
class  Ogre::D3D11HLSLProgram::CmdColumnMajorMatrices
 Command object for setting matrix packing in column-major order. More...
 
class  Ogre::D3D11HLSLProgram::CmdEnableBackwardsCompatibility
 Command object for setting backwards compatibility. More...
 
class  Ogre::D3D11HLSLProgram::CmdEntryPoint
 Command object for setting entry point. More...
 
class  Ogre::D3D11HLSLProgram::CmdPreprocessorDefines
 Command object for setting macro defines. More...
 
class  Ogre::D3D11HLSLProgram::CmdTarget
 Command object for setting target assembler. More...
 

Namespaces

namespace  Ogre
 

Macros

#define INVALID_IDX   (unsigned int)-1
 

Typedefs

typedef vector< byte >::type Ogre::MicroCode
 

Macro Definition Documentation

◆ INVALID_IDX

#define INVALID_IDX   (unsigned int)-1