OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreHlmsManager.h File Reference

Classes

class  Ogre::HlmsManager
 HLMS stands for "High Level Material System". More...
 

Namespaces

namespace  Ogre
 

Macros

#define OGRE_HLMS_MAX_BASIC_BLOCKS   OGRE_HLMS_NUM_SAMPLERBLOCKS
 
#define OGRE_HLMS_MAX_LIFETIME_BLENDBLOCKS   4096
 
#define OGRE_HLMS_MAX_LIFETIME_MACROBLOCKS   4096
 
#define OGRE_HLMS_NUM_BLENDBLOCKS   32
 
#define OGRE_HLMS_NUM_MACROBLOCKS   32
 
#define OGRE_HLMS_NUM_SAMPLERBLOCKS   64