|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
#include "OgreHlmsUnlitPrerequisites.h"#include "OgreHlmsBufferManager.h"#include "OgreConstBufferPool.h"#include "OgreMatrix4.h"#include "OgreHeaderPrefix.h"#include "OgreRoot.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::HlmsUnlit | 
| Implementation without lighting or skeletal animation specfically designed for OpenGL 3+, D3D11 and other RenderSystems which support uniform buffers.  More... | |
| Namespaces | |
| namespace | Ogre |