|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
#include <algorithm>| Classes | |
| struct | Ogre::LinearResampler | 
| struct | Ogre::LinearResampler_Byte< channels > | 
| struct | Ogre::LinearResampler_Float32 | 
| struct | Ogre::NearestResampler< elemsize > | 
| Namespaces | |
| namespace | Ogre | 
| Macros | |
| #define | ACCUM3(x, y, z, factor) | 
| #define | ACCUM4(x, y, z, factor) | 
| #define | UNPACK(dst, x, y, z) | 
| #define ACCUM3 | ( | x, | |
| y, | |||
| z, | |||
| factor | |||
| ) | 
| #define ACCUM4 | ( | x, | |
| y, | |||
| z, | |||
| factor | |||
| ) | 
| #define UNPACK | ( | dst, | |
| x, | |||
| y, | |||
| z | |||
| ) |