OGRE
2.1
Object-Oriented Graphics Rendering Engine
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OgreMultiSourceVertexBufferPool.h File Reference
#include "
OgrePrerequisites.h
"
#include "
Vao/OgreVertexBufferPacked.h
"
Classes
class
Ogre::MultiSourceVertexBufferPool
Vertex Array Objects do not need to change when: The same (internal) vertex buffer is still bound.
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Namespaces
namespace
Ogre
OgreMain
include
Vao
OgreMultiSourceVertexBufferPool.h
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1.9.8