OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreOverlayElement.h File Reference
#include "OgreOverlayPrerequisites.h"
#include "OgreRenderable.h"
#include "OgreUTFString.h"
#include "OgreStringInterface.h"
#include "OgreOverlayElementCommands.h"
#include "OgreColourValue.h"

Classes

class  Ogre::v1::OverlayElement
 Abstract definition of a 2D element to be displayed in an Overlay. More...
 

Namespaces

namespace  Ogre
 
namespace  Ogre::v1
 

Macros

#define OGRE_DEREF_DISPLAYSTRING_ITERATOR(it)   *it
 

Typedefs

typedef String Ogre::v1::DisplayString
 

Enumerations

enum  Ogre::v1::GuiHorizontalAlignment { Ogre::v1::GHA_LEFT , Ogre::v1::GHA_CENTER , Ogre::v1::GHA_RIGHT }
 Enum describing where '0' is in relation to the parent in the horizontal dimension. More...
 
enum  Ogre::v1::GuiMetricsMode { Ogre::v1::GMM_RELATIVE , Ogre::v1::GMM_PIXELS , Ogre::v1::GMM_RELATIVE_ASPECT_ADJUSTED }
 Enum describing how the position / size of an element is to be recorded. More...
 
enum  Ogre::v1::GuiVerticalAlignment { Ogre::v1::GVA_TOP , Ogre::v1::GVA_CENTER , Ogre::v1::GVA_BOTTOM }
 Enum describing where '0' is in relation to the parent in the vertical dimension. More...