|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| class | Ogre::PCZone | 
| Portal-Connected Zone datastructure for managing scene nodes.  More... | |
| class | Ogre::ZoneData | 
| Namespaces | |
| namespace | Ogre | 
| Typedefs | |
| typedef list< AntiPortal * >::type | Ogre::AntiPortalList | 
| typedef vector< SceneNode * >::type | Ogre::NodeList | 
| typedef list< PCZone * >::type | Ogre::PCZoneList | 
| typedef vector< PortalBase * >::type | Ogre::PortalBaseList | 
| typedef list< Portal * >::type | Ogre::PortalList | 
| typedef map< String, SceneNode * >::type | Ogre::SceneNodeList | 
| typedef map< String, PCZone * >::type | Ogre::ZoneMap |