OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreSkeletonAnimManager.h File Reference

Classes

struct  Ogre::BySkeletonDef
 
struct  Ogre::SkeletonAnimManager
 This is how the Skeleton system works in 2.0: There is one BoneMemoryManager per skeleton. More...
 

Namespaces

namespace  Ogre