|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| struct | Ogre::VertexArrayObject | 
| Vertex array objects (Vaos) are immutable objects that describe a combination of vertex buffers and index buffer with a given operation type.  More... | |
| struct | Ogre::VertexArrayObject::ReadRequests | 
| Namespaces | |
| namespace | Ogre | 
| Typedefs | |
| typedef map< VertexBufferPacked *, VertexBufferPacked * >::type | Ogre::SharedVertexBufferMap | 
| When cloning Vaos, some vertex buffers are used multiple times for LOD'ing purposes (only the IndexBuffer changes). | |
| typedef vector< VertexBufferPacked * >::type | Ogre::VertexBufferPackedVec |