|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
Cache-friendly array of 3-dimensional represented as a SoA array. More...
#include <OgreArrayVector3.h>
| Public Member Functions | |
| ArrayVector3 () | |
| ArrayVector3 () | |
| ArrayVector3 () | |
| ArrayVector3 (ArrayReal chunkX, ArrayReal chunkY, ArrayReal chunkZ) | |
| ArrayVector3 (ArrayReal chunkX, ArrayReal chunkY, ArrayReal chunkZ) | |
| ArrayVector3 (ArrayReal chunkX, ArrayReal chunkY, ArrayReal chunkZ) | |
| ArrayReal | absDotProduct (const ArrayVector3 &vec) const | 
| Calculates the absolute dot (scalar) product of this vector with another. | |
| ArrayReal | absDotProduct (const ArrayVector3 &vec) const | 
| Calculates the absolute dot (scalar) product of this vector with another. | |
| ArrayReal | absDotProduct (const ArrayVector3 &vec) const | 
| Calculates the absolute dot (scalar) product of this vector with another. | |
| void | Cmov4 (ArrayMaskR mask, const ArrayVector3 &replacement) | 
| Conditional move update. | |
| void | Cmov4 (ArrayMaskR mask, const ArrayVector3 &replacement) | 
| Conditional move update. | |
| void | Cmov4 (ArrayMaskR mask, const ArrayVector3 &replacement) | 
| Conditional move update. | |
| void | CmovRobust (ArrayMaskR mask, const ArrayVector3 &replacement) | 
| Conditional move update. | |
| void | CmovRobust (ArrayMaskR mask, const ArrayVector3 &replacement) | 
| Conditional move update. | |
| void | CmovRobust (ArrayMaskR mask, const ArrayVector3 &replacement) | 
| Conditional move update. | |
| Vector3 | collapseMax (void) const | 
| Takes each Vector and returns one returns a single vector. | |
| Vector3 | collapseMax (void) const | 
| Takes each Vector and returns one returns a single vector. | |
| Vector3 | collapseMax (void) const | 
| Takes each Vector and returns one returns a single vector. | |
| Vector3 | collapseMin (void) const | 
| Takes each Vector and returns one returns a single vector. | |
| Vector3 | collapseMin (void) const | 
| Takes each Vector and returns one returns a single vector. | |
| Vector3 | collapseMin (void) const | 
| Takes each Vector and returns one returns a single vector. | |
| ArrayVector3 | crossProduct (const ArrayVector3 &rkVector) const | 
| Calculates the cross-product of 2 vectors, i.e. | |
| ArrayVector3 | crossProduct (const ArrayVector3 &rkVector) const | 
| Calculates the cross-product of 2 vectors, i.e. | |
| ArrayVector3 | crossProduct (const ArrayVector3 &rkVector) const | 
| Calculates the cross-product of 2 vectors, i.e. | |
| ArrayReal | distance (const ArrayVector3 &rhs) const | 
| Returns the distance to another vector. | |
| ArrayReal | distance (const ArrayVector3 &rhs) const | 
| Returns the distance to another vector. | |
| ArrayReal | distance (const ArrayVector3 &rhs) const | 
| Returns the distance to another vector. | |
| ArrayReal | dotProduct (const ArrayVector3 &vec) const | 
| Calculates the dot (scalar) product of this vector with another. | |
| ArrayReal | dotProduct (const ArrayVector3 &vec) const | 
| Calculates the dot (scalar) product of this vector with another. | |
| ArrayReal | dotProduct (const ArrayVector3 &vec) const | 
| Calculates the dot (scalar) product of this vector with another. | |
| Vector3 | getAsVector3 (size_t index) const | 
| Prefer using. | |
| Vector3 | getAsVector3 (size_t index) const | 
| Prefer using. | |
| Vector3 | getAsVector3 (size_t index) const | 
| Prefer using. | |
| void | getAsVector3 (Vector3 &out, size_t index) const | 
| void | getAsVector3 (Vector3 &out, size_t index) const | 
| void | getAsVector3 (Vector3 &out, size_t index) const | 
| ArrayReal | getMaxComponent () const | 
| Returns the biggest value between x, y, z; max( x, y, z ) | |
| ArrayReal | getMaxComponent () const | 
| Returns the biggest value between x, y, z; max( x, y, z ) | |
| ArrayReal | getMaxComponent () const | 
| Returns the biggest value between x, y, z; max( x, y, z ) | |
| ArrayReal | getMinComponent () const | 
| Returns the smallest value between x, y, z; min( x, y, z ) | |
| ArrayReal | getMinComponent () const | 
| Returns the smallest value between x, y, z; min( x, y, z ) | |
| ArrayReal | getMinComponent () const | 
| Returns the smallest value between x, y, z; min( x, y, z ) | |
| void | inverseLeaveZeroes (void) | 
| Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0). | |
| void | inverseLeaveZeroes (void) | 
| Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0). | |
| void | inverseLeaveZeroes (void) | 
| Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0). | |
| int | isNaN (void) const | 
| int | isNaN (void) const | 
| int | isNaN (void) const | 
| ArrayReal | length () const | 
| Returns the length (magnitude) of the vector. | |
| ArrayReal | length () const | 
| Returns the length (magnitude) of the vector. | |
| ArrayReal | length () const | 
| Returns the length (magnitude) of the vector. | |
| void | loadFromAoS (const Real *RESTRICT_ALIAS src) | 
| Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3. | |
| void | loadFromAoS (const Real *RESTRICT_ALIAS src) | 
| Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3. | |
| void | loadFromAoS (const Real *RESTRICT_ALIAS src) | 
| Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3. | |
| void | makeCeil (const ArrayVector3 &cmp) | 
| Sets this vector's components to the maximum of its own and the ones of the passed in vector. | |
| void | makeCeil (const ArrayVector3 &cmp) | 
| Sets this vector's components to the maximum of its own and the ones of the passed in vector. | |
| void | makeCeil (const ArrayVector3 &cmp) | 
| Sets this vector's components to the maximum of its own and the ones of the passed in vector. | |
| void | makeFloor (const ArrayVector3 &cmp) | 
| Sets this vector's components to the minimum of its own and the ones of the passed in vector. | |
| void | makeFloor (const ArrayVector3 &cmp) | 
| Sets this vector's components to the minimum of its own and the ones of the passed in vector. | |
| void | makeFloor (const ArrayVector3 &cmp) | 
| Sets this vector's components to the minimum of its own and the ones of the passed in vector. | |
| ArrayVector3 | midPoint (const ArrayVector3 &vec) const | 
| Returns a vector at a point half way between this and the passed in vector. | |
| ArrayVector3 | midPoint (const ArrayVector3 &vec) const | 
| Returns a vector at a point half way between this and the passed in vector. | |
| ArrayVector3 | midPoint (const ArrayVector3 &vec) const | 
| Returns a vector at a point half way between this and the passed in vector. | |
| void | normalise (void) | 
| Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available. | |
| void | normalise (void) | 
| Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available. | |
| void | normalise (void) | 
| Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available. | |
| ArrayVector3 | normalisedCopy (void) const | 
| As normalise, except that this vector is unaffected and the normalised vector is returned as a copy. | |
| ArrayVector3 | normalisedCopy (void) const | 
| As normalise, except that this vector is unaffected and the normalised vector is returned as a copy. | |
| ArrayVector3 | normalisedCopy (void) const | 
| As normalise, except that this vector is unaffected and the normalised vector is returned as a copy. | |
| void | operator*= (const ArrayReal fScalar) | 
| void | operator*= (const ArrayReal fScalar) | 
| void | operator*= (const ArrayReal fScalar) | 
| void | operator*= (const ArrayVector3 &a) | 
| void | operator*= (const ArrayVector3 &a) | 
| void | operator*= (const ArrayVector3 &a) | 
| void | operator*= (const Real fScalar) | 
| void | operator*= (const Real fScalar) | 
| const ArrayVector3 & | operator+ () const | 
| const ArrayVector3 & | operator+ () const | 
| const ArrayVector3 & | operator+ () const | 
| void | operator+= (const ArrayReal fScalar) | 
| void | operator+= (const ArrayReal fScalar) | 
| void | operator+= (const ArrayReal fScalar) | 
| void | operator+= (const ArrayVector3 &a) | 
| void | operator+= (const ArrayVector3 &a) | 
| void | operator+= (const ArrayVector3 &a) | 
| void | operator+= (const Real fScalar) | 
| void | operator+= (const Real fScalar) | 
| ArrayVector3 | operator- () const | 
| ArrayVector3 | operator- () const | 
| ArrayVector3 | operator- () const | 
| void | operator-= (const ArrayReal fScalar) | 
| void | operator-= (const ArrayReal fScalar) | 
| void | operator-= (const ArrayReal fScalar) | 
| void | operator-= (const ArrayVector3 &a) | 
| void | operator-= (const ArrayVector3 &a) | 
| void | operator-= (const ArrayVector3 &a) | 
| void | operator-= (const Real fScalar) | 
| void | operator-= (const Real fScalar) | 
| void | operator/= (const ArrayReal fScalar) | 
| void | operator/= (const ArrayReal fScalar) | 
| void | operator/= (const ArrayReal fScalar) | 
| void | operator/= (const ArrayVector3 &a) | 
| void | operator/= (const ArrayVector3 &a) | 
| void | operator/= (const ArrayVector3 &a) | 
| void | operator/= (const Real fScalar) | 
| void | operator/= (const Real fScalar) | 
| ArrayVector3 & | operator= (const Real fScalar) | 
| Copies only one vector, by looking at the indexes. | |
| ArrayVector3 & | operator= (const Real fScalar) | 
| Copies only one vector, by looking at the indexes. | |
| ArrayVector3 & | operator= (const Real fScalar) | 
| Copies only one vector, by looking at the indexes. | |
| ArrayVector3 | perpendicular (void) const | 
| Generates a vector perpendicular to this vector (eg an 'up' vector). | |
| ArrayVector3 | perpendicular (void) const | 
| Generates a vector perpendicular to this vector (eg an 'up' vector). | |
| ArrayVector3 | perpendicular (void) const | 
| Generates a vector perpendicular to this vector (eg an 'up' vector). | |
| ArrayVector3 | primaryAxis (void) const | 
| Extract the primary (dominant) axis from this direction vector. | |
| ArrayVector3 | primaryAxis (void) const | 
| Extract the primary (dominant) axis from this direction vector. | |
| ArrayVector3 | primaryAxis (void) const | 
| Extract the primary (dominant) axis from this direction vector. | |
| ArrayVector3 | reflect (const ArrayVector3 &normal) const | 
| Calculates a reflection vector to the plane with the given normal . | |
| ArrayVector3 | reflect (const ArrayVector3 &normal) const | 
| Calculates a reflection vector to the plane with the given normal . | |
| ArrayVector3 | reflect (const ArrayVector3 &normal) const | 
| Calculates a reflection vector to the plane with the given normal . | |
| void | setAll (const Vector3 &v) | 
| Sets all packed vectors to the same value as the scalar input vector. | |
| void | setAll (const Vector3 &v) | 
| Sets all packed vectors to the same value as the scalar input vector. | |
| void | setAll (const Vector3 &v) | 
| Sets all packed vectors to the same value as the scalar input vector. | |
| void | setFromVector3 (const Vector3 &v, size_t index) | 
| void | setFromVector3 (const Vector3 &v, size_t index) | 
| void | setFromVector3 (const Vector3 &v, size_t index) | 
| void | setToSign () | 
| Converts the vector to (sign(x), sign(y), sign(z)) | |
| void | setToSign () | 
| Converts the vector to (sign(x), sign(y), sign(z)) | |
| void | setToSign () | 
| Converts the vector to (sign(x), sign(y), sign(z)) | |
| ArrayReal | squaredDistance (const ArrayVector3 &rhs) const | 
| Returns the square of the distance to another vector. | |
| ArrayReal | squaredDistance (const ArrayVector3 &rhs) const | 
| Returns the square of the distance to another vector. | |
| ArrayReal | squaredDistance (const ArrayVector3 &rhs) const | 
| Returns the square of the distance to another vector. | |
| ArrayReal | squaredLength () const | 
| Returns the square of the length(magnitude) of the vector. | |
| ArrayReal | squaredLength () const | 
| Returns the square of the length(magnitude) of the vector. | |
| ArrayReal | squaredLength () const | 
| Returns the square of the length(magnitude) of the vector. | |
| Static Public Member Functions | |
| static ArrayVector3 | Cmov4 (const ArrayVector3 &arg1, const ArrayVector3 &arg2, ArrayMaskR mask) | 
| Conditional move. | |
| static ArrayVector3 | Cmov4 (const ArrayVector3 &arg1, const ArrayVector3 &arg2, ArrayMaskR mask) | 
| Conditional move. | |
| static ArrayVector3 | Cmov4 (const ArrayVector3 &arg1, const ArrayVector3 &arg2, ArrayMaskR mask) | 
| Conditional move. | |
| Public Attributes | |
| ArrayReal | mChunkBase [3] | 
Cache-friendly array of 3-dimensional represented as a SoA array.
| 
 | inline | 
| 
 | inline | 
| 
 | inline | 
| 
 | inline | 
Calculates the absolute dot (scalar) product of this vector with another.
| vec | Vector with which to calculate the absolute dot product (together with this one). | 
| 
 | inline | 
Calculates the absolute dot (scalar) product of this vector with another.
| vec | Vector with which to calculate the absolute dot product (together with this one). | 
| 
 | inline | 
Calculates the absolute dot (scalar) product of this vector with another.
| vec | Vector with which to calculate the absolute dot product (together with this one). | 
| 
 | inline | 
Conditional move update.
@See MathlibC::Cmov4 Changes each of the four vectors contained in 'this' with the replacement provided
| Vectors | to be used as replacement if the mask is zero. | 
| mask | filled with either 0's or 0xFFFFFFFF | 
| 
 | inline | 
Conditional move update.
@See MathlibNEON::Cmov4 Changes each of the four vectors contained in 'this' with the replacement provided
| Vectors | to be used as replacement if the mask is zero. | 
| mask | filled with either 0's or 0xFFFFFFFF | 
| 
 | inline | 
Conditional move update.
@See MathlibSSE2::Cmov4 Changes each of the four vectors contained in 'this' with the replacement provided
| Vectors | to be used as replacement if the mask is zero. | 
| mask | filled with either 0's or 0xFFFFFFFF | 
| 
 | inlinestatic | 
Conditional move.
@See MathlibC::Cmov4 Selects between arg1 & arg2 according to mask
| First | array of Vectors | 
| Second | array of Vectors | 
| mask | filled with either 0's or 0xFFFFFFFF | 
| 
 | inlinestatic | 
Conditional move.
@See MathlibNEON::Cmov4 Selects between arg1 & arg2 according to mask
| First | array of Vectors | 
| Second | array of Vectors | 
| mask | filled with either 0's or 0xFFFFFFFF | 
| 
 | inlinestatic | 
Conditional move.
@See MathlibSSE2::Cmov4 Selects between arg1 & arg2 according to mask
| First | array of Vectors | 
| Second | array of Vectors | 
| mask | filled with either 0's or 0xFFFFFFFF | 
| 
 | inline | 
Conditional move update.
@See MathlibC::CmovRobust Changes each of the four vectors contained in 'this' with the replacement provided
| Vectors | to be used as replacement if the mask is zero. | 
| mask | filled with either 0's or 0xFFFFFFFF | 
| 
 | inline | 
Conditional move update.
@See MathlibNEON::CmovRobust Changes each of the four vectors contained in 'this' with the replacement provided
| Vectors | to be used as replacement if the mask is zero. | 
| mask | filled with either 0's or 0xFFFFFFFF | 
| 
 | inline | 
Conditional move update.
@See MathlibSSE2::CmovRobust Changes each of the four vectors contained in 'this' with the replacement provided
| Vectors | to be used as replacement if the mask is zero. | 
| mask | filled with either 0's or 0xFFFFFFFF | 
Takes each Vector and returns one returns a single vector.
Takes each Vector and returns one returns a single vector.
Takes each Vector and returns one returns a single vector.
Takes each Vector and returns one returns a single vector.
Takes each Vector and returns one returns a single vector.
Takes each Vector and returns one returns a single vector.
| 
 | inline | 
Calculates the cross-product of 2 vectors, i.e.
the vector that lies perpendicular to them both.
| rkVector | Vector which, together with this one, will be used to calculate the cross-product. | 
| 
 | inline | 
Calculates the cross-product of 2 vectors, i.e.
the vector that lies perpendicular to them both.
| rkVector | Vector which, together with this one, will be used to calculate the cross-product. | 
| 
 | inline | 
Calculates the cross-product of 2 vectors, i.e.
the vector that lies perpendicular to them both.
| rkVector | Vector which, together with this one, will be used to calculate the cross-product. | 
| 
 | inline | 
Returns the distance to another vector.
| 
 | inline | 
Returns the distance to another vector.
| 
 | inline | 
Returns the distance to another vector.
| 
 | inline | 
Calculates the dot (scalar) product of this vector with another.
| vec | Vector with which to calculate the dot product (together with this one). | 
| 
 | inline | 
Calculates the dot (scalar) product of this vector with another.
| vec | Vector with which to calculate the dot product (together with this one). | 
| 
 | inline | 
Calculates the dot (scalar) product of this vector with another.
| vec | Vector with which to calculate the dot product (together with this one). | 
Prefer using.
References ARRAY_PACKED_REALS.
Prefer using.
References ARRAY_PACKED_REALS.
Prefer using.
References ARRAY_PACKED_REALS.
References ARRAY_PACKED_REALS.
Referenced by Ogre::ArraySphere::getAsSphere().
References ARRAY_PACKED_REALS.
References ARRAY_PACKED_REALS.
| 
 | inline | 
Returns the biggest value between x, y, z; max( x, y, z )
| 
 | inline | 
Returns the biggest value between x, y, z; max( x, y, z )
| 
 | inline | 
Returns the biggest value between x, y, z; max( x, y, z )
| 
 | inline | 
Returns the smallest value between x, y, z; min( x, y, z )
| 
 | inline | 
Returns the smallest value between x, y, z; min( x, y, z )
| 
 | inline | 
Returns the smallest value between x, y, z; min( x, y, z )
Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0).
Example: Bfore inverseLeaveZero: x = 0; y = 2; z = 3; After inverseLeaveZero x = 0; y = 0.5; z = 0.3333;
Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0).
Example: Bfore inverseLeaveZero: x = 0; y = 2; z = 3; After inverseLeaveZero x = 0; y = 0.5; z = 0.3333;
Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0).
Example: Bfore inverseLeaveZero: x = 0; y = 2; z = 3; After inverseLeaveZero x = 0; y = 0.5; z = 0.3333;
| 
 | inline | 
Returns the length (magnitude) of the vector.
| 
 | inline | 
Returns the length (magnitude) of the vector.
| 
 | inline | 
Returns the length (magnitude) of the vector.
| 
 | inline | 
Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3.
| 
 | inline | 
Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3.
| 
 | inline | 
Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3.
| 
 | inline | 
Sets this vector's components to the maximum of its own and the ones of the passed in vector.
| 
 | inline | 
Sets this vector's components to the maximum of its own and the ones of the passed in vector.
| 
 | inline | 
Sets this vector's components to the maximum of its own and the ones of the passed in vector.
| 
 | inline | 
Sets this vector's components to the minimum of its own and the ones of the passed in vector.
| 
 | inline | 
Sets this vector's components to the minimum of its own and the ones of the passed in vector.
| 
 | inline | 
Sets this vector's components to the minimum of its own and the ones of the passed in vector.
| 
 | inline | 
Returns a vector at a point half way between this and the passed in vector.
| 
 | inline | 
Returns a vector at a point half way between this and the passed in vector.
| 
 | inline | 
Returns a vector at a point half way between this and the passed in vector.
Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available.
Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available.
Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available.
| 
 | inline | 
As normalise, except that this vector is unaffected and the normalised vector is returned as a copy.
| 
 | inline | 
As normalise, except that this vector is unaffected and the normalised vector is returned as a copy.
| 
 | inline | 
As normalise, except that this vector is unaffected and the normalised vector is returned as a copy.
| 
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 | inline | 
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Copies only one vector, by looking at the indexes.
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 | inline | 
Copies only one vector, by looking at the indexes.
| 
 | inline | 
Copies only one vector, by looking at the indexes.
| 
 | inline | 
Generates a vector perpendicular to this vector (eg an 'up' vector).
| 
 | inline | 
Generates a vector perpendicular to this vector (eg an 'up' vector).
| 
 | inline | 
Generates a vector perpendicular to this vector (eg an 'up' vector).
| 
 | inline | 
Extract the primary (dominant) axis from this direction vector.
| 
 | inline | 
Extract the primary (dominant) axis from this direction vector.
| 
 | inline | 
Extract the primary (dominant) axis from this direction vector.
| 
 | inline | 
Calculates a reflection vector to the plane with the given normal .
| 
 | inline | 
Calculates a reflection vector to the plane with the given normal .
| 
 | inline | 
Calculates a reflection vector to the plane with the given normal .
Sets all packed vectors to the same value as the scalar input vector.
Referenced by Ogre::ArrayAabb::setAll().
Sets all packed vectors to the same value as the scalar input vector.
Sets all packed vectors to the same value as the scalar input vector.
References ARRAY_PACKED_REALS.
Referenced by Ogre::BoneTransform::copy(), Ogre::Transform::copy(), and Ogre::ArraySphere::setFromSphere().
References ARRAY_PACKED_REALS.
References ARRAY_PACKED_REALS.
| 
 | inline | 
Converts the vector to (sign(x), sign(y), sign(z))
| 
 | inline | 
Converts the vector to (sign(x), sign(y), sign(z))
| 
 | inline | 
Converts the vector to (sign(x), sign(y), sign(z))
| 
 | inline | 
Returns the square of the distance to another vector.
| 
 | inline | 
Returns the square of the distance to another vector.
| 
 | inline | 
Returns the square of the distance to another vector.
| 
 | inline | 
Returns the square of the length(magnitude) of the vector.
| 
 | inline | 
Returns the square of the length(magnitude) of the vector.
| 
 | inline | 
Returns the square of the length(magnitude) of the vector.
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| ArrayReal Ogre::ArrayVector3::mChunkBase | 
Referenced by Ogre::ArraySphere::setAll().
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