#include <OgreScriptTranslator.h>
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| CompositorNodeTranslator () |
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete (void *ptr, void *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info
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void * | operator new (size_t sz, void *ptr) |
| placement operator new
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info
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void | translate (ScriptCompiler *compiler, const AbstractNodePtr &node) |
| This function translates the given node into Ogre resource(s).
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◆ CompositorNodeTranslator()
Ogre::CompositorNodeTranslator::CompositorNodeTranslator |
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◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
operator new, with debug line info
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
array operator new, with debug line info
◆ translate()
This function translates the given node into Ogre resource(s).
- Parameters
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compiler | The compiler invoking this translator |
node | The current AST node to be translated |
Implements Ogre::ScriptTranslator.
The documentation for this class was generated from the following file: