OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Holds a solid representation of a convex body. More...
#include <OgreConvexBody.h>
Public Types | |
typedef vector< Polygon * >::type | PolygonList |
Public Member Functions | |
ConvexBody () | |
ConvexBody (const ConvexBody &cpy) | |
~ConvexBody () | |
void | clip (const AxisAlignedBox &aab) |
Clips the body with an AAB. | |
void | clip (const ConvexBody &body) |
Clips the body with another body. | |
void | clip (const Frustum &frustum) |
Clips the body with a frustum. | |
void | clip (const Plane &pl, bool keepNegative=true) |
Clips the object by the positive half space of a plane. | |
void | define (const AxisAlignedBox &aab) |
Build a new polygon representation from an AAB. | |
void | define (const Frustum &frustum) |
Build a new polygon representation from a frustum. | |
void | define (const Vector3 corners[8]) |
Build a new polygon representation from an axis-UNaligned box. | |
void | extend (const Vector3 &pt) |
Extends the existing body to incorporate the passed in point as a convex hull. | |
AxisAlignedBox | getAABB (void) const |
Returns an AABB representation. | |
const Vector3 & | getNormal (size_t poly) |
Returns the normal of a specified polygon. | |
const Polygon & | getPolygon (size_t poly) const |
Returns a polygon. | |
size_t | getPolygonCount (void) const |
Returns the current number of polygons. | |
const Vector3 & | getVertex (size_t poly, size_t vertex) const |
Returns a specific vertex of a polygon. | |
size_t | getVertexCount (size_t poly) const |
Returns the number of vertices for a polygon. | |
bool | hasClosedHull (void) const |
Checks if the body has a closed hull. | |
void | logInfo () const |
Log details of this body. | |
void | mergePolygons (void) |
Merges all neighboring polygons into one single polygon if they are lay in the same plane. | |
bool | operator!= (const ConvexBody &rhs) const |
Determines if the current object is not equal to the compared one. | |
bool | operator== (const ConvexBody &rhs) const |
Determines if the current object is equal to the compared one. | |
void | reset (void) |
Resets the object. | |
Static Public Member Functions | |
static void | _destroyPool () |
Tear down the internal polygon pool used to minimise allocations. | |
static void | _initialisePool () |
Initialise the internal polygon pool used to minimise allocations. | |
Friends | |
_OgreExport friend std::ostream & | operator<< (std::ostream &strm, const ConvexBody &body) |
Prints out the body with all its polygons. | |
Holds a solid representation of a convex body.
Ogre::ConvexBody::ConvexBody | ( | ) |
Ogre::ConvexBody::~ConvexBody | ( | ) |
Ogre::ConvexBody::ConvexBody | ( | const ConvexBody & | cpy | ) |
Tear down the internal polygon pool used to minimise allocations.
Initialise the internal polygon pool used to minimise allocations.
void Ogre::ConvexBody::clip | ( | const AxisAlignedBox & | aab | ) |
Clips the body with an AAB.
The resulting holes are filled with new polygons.
void Ogre::ConvexBody::clip | ( | const ConvexBody & | body | ) |
Clips the body with another body.
Clips the body with a frustum.
The resulting holes are filled with new polygons.
Clips the object by the positive half space of a plane.
void Ogre::ConvexBody::define | ( | const AxisAlignedBox & | aab | ) |
Build a new polygon representation from an AAB.
Build a new polygon representation from a frustum.
Build a new polygon representation from an axis-UNaligned box.
Extends the existing body to incorporate the passed in point as a convex hull.
AxisAlignedBox Ogre::ConvexBody::getAABB | ( | void | ) | const |
Returns an AABB representation.
Returns the normal of a specified polygon.
Returns a specific vertex of a polygon.
Returns the number of vertices for a polygon.
Merges all neighboring polygons into one single polygon if they are lay in the same plane.
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inline |
Determines if the current object is not equal to the compared one.
bool Ogre::ConvexBody::operator== | ( | const ConvexBody & | rhs | ) | const |
Determines if the current object is equal to the compared one.
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friend |
Prints out the body with all its polygons.