OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include <OgreLodOutputProvider.h>
Public Member Functions | |
virtual | ~LodOutputProvider () |
virtual void | bakeLodLevel (LodData *data, int lodIndex)=0 |
virtual void | bakeManualLodLevel (LodData *data, String &manualMeshName, int lodIndex)=0 |
virtual void | finalize (LodData *data)=0 |
virtual void | inject () |
virtual void | prepare (LodData *data)=0 |
virtual void | triangleChanged (LodData *data, LodData::Triangle *tri) |
virtual void | triangleRemoved (LodData *data, LodData::Triangle *tri) |
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inlinevirtual |
Implemented in Ogre::LodOutputProviderBuffer, Ogre::LodOutputProviderCompressedMesh, and Ogre::LodOutputProviderMesh.
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pure virtual |
Implemented in Ogre::LodOutputProviderBuffer, Ogre::LodOutputProviderCompressedMesh, and Ogre::LodOutputProviderMesh.
Implemented in Ogre::LodOutputProviderBuffer, Ogre::LodOutputProviderCompressedMesh, and Ogre::LodOutputProviderMesh.
Reimplemented in Ogre::LodOutputProviderBuffer, and Ogre::LodOutputProviderCompressedMesh.
Implemented in Ogre::LodOutputProviderBuffer, Ogre::LodOutputProviderCompressedMesh, and Ogre::LodOutputProviderMesh.
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inlinevirtual |
Reimplemented in Ogre::LodOutputProviderCompressedMesh.
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inlinevirtual |
Reimplemented in Ogre::LodOutputProviderCompressedMesh.