OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include <OgreLodOutputProviderBuffer.h>
Public Member Functions | |
LodOutputProviderBuffer (v1::MeshPtr mesh) | |
virtual void | bakeLodLevel (LodData *data, int lodIndex) |
virtual void | bakeManualLodLevel (LodData *data, String &manualMeshName, int lodIndex) |
virtual void | finalize (LodData *data) |
LodOutputBuffer & | getBuffer () |
virtual void | inject () |
virtual void | prepare (LodData *data) |
virtual void | triangleChanged (LodData *data, LodData::Triangle *tri) |
virtual void | triangleRemoved (LodData *data, LodData::Triangle *tri) |
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inline |
Implements Ogre::LodOutputProvider.
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virtual |
Implements Ogre::LodOutputProvider.
Implements Ogre::LodOutputProvider.
LodOutputBuffer & Ogre::LodOutputProviderBuffer::getBuffer | ( | ) |
Reimplemented from Ogre::LodOutputProvider.
Implements Ogre::LodOutputProvider.
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inlinevirtualinherited |
Reimplemented in Ogre::LodOutputProviderCompressedMesh.
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inlinevirtualinherited |
Reimplemented in Ogre::LodOutputProviderCompressedMesh.