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| OctreeZone (PCZSceneManager *, const String &) |
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virtual | ~OctreeZone () |
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virtual void | _addAntiPortal (AntiPortal *newAntiPortal) |
| Add an anti portal to the zone.
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virtual void | _addNode (PCZSceneNode *) |
| Adds an SceneNode to this OctreeZone.
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virtual void | _addPortal (Portal *newPortal) |
| Add a portal to the zone.
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virtual void | _checkLightAgainstPortals (PCZLight *, unsigned long, PCZFrustum *, Portal *) |
| (recursive) Check the given light against all portals in the zone
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virtual void | _checkNodeAgainstPortals (PCZSceneNode *, Portal *) |
| (recursive) Check the given node against all portals in the zone
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virtual void | _clearNodeLists (short nodeListTypes) |
| Remove all nodes from the node reference list and clear it.
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virtual void | _findNodes (const AxisAlignedBox &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude) |
| Functions for finding Nodes that intersect various shapes.
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virtual void | _findNodes (const PlaneBoundedVolume &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude) |
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virtual void | _findNodes (const Ray &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude) |
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virtual void | _findNodes (const Sphere &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude) |
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virtual void | _removeAntiPortal (AntiPortal *removeAntiPortal) |
| Remove an anti portal from the zone.
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virtual void | _removePortal (Portal *removePortal) |
| Remove a portal from the zone.
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void | addNodeToOctree (PCZSceneNode *, Octree *octree, int depth=0) |
| Adds the Octree Node, starting at the given octree, and recursing at max to the specified depth.
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virtual void | createNodeZoneData (PCZSceneNode *) |
| Create zone specific data for a node.
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void | dirtyNodeByMovingPortals (void) |
| Mark nodes dirty base on moving portals.
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virtual Portal * | findMatchingPortal (Portal *) |
| Find a matching portal (for connecting portals)
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virtual void | findVisibleNodes (PCZCamera *, NodeList &visibleNodeList, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters, bool displayNodes, bool showBoundingBoxes) |
| Find and add visible objects to the render queue.
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virtual void | getAABB (AxisAlignedBox &) |
| Get the world coordinate aabb of the zone.
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SceneNode * | getEnclosureNode (void) |
| Get a pointer to the enclosure node for this PCZone.
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unsigned long | getLastVisibleFrame (void) |
| Get the lastVisibleFrame counter value.
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PCZCamera * | getLastVisibleFromCamera () |
| Get the lastVisibleFromCamera pointer.
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const String & | getName (void) const |
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bool | getPortalsUpdated (void) |
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void * | getUserData (void) |
| Get & set the user data.
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const String & | getZoneTypeName () const |
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bool | hasSky (void) |
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void | init (AxisAlignedBox &box, int depth) |
| Init function carried over from OctreeSceneManager.
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virtual void | notifyBeginRenderScene (void) |
| Called when a _renderScene is called in the SceneManager.
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virtual void | notifyCameraCreated (Camera *c) |
| Called when the scene manager creates a camera because some zone managers (like TerrainZone) need the camera info.
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virtual void | notifyWorldGeometryRenderQueue (uint8 qid) |
| Called by PCZSM during setWorldGeometryRenderQueue()
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete (void *ptr, void *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info
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void * | operator new (size_t sz, void *ptr) |
| placement operator new
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info
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virtual void | removeNode (PCZSceneNode *) |
| Removes all references to a SceneNode from this Zone.
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void | removeNodeFromOctree (PCZSceneNode *) |
| Removes the node from the octree it is in.
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virtual bool | requiresZoneSpecificNodeData (void) |
| Indicates whether or not this zone requires zone-specific data for each scene node.
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void | resize (const AxisAlignedBox &box) |
| Resizes the octree to the given size.
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virtual void | setEnclosureNode (PCZSceneNode *) |
| Set the enclosure node for this OctreeZone.
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void | setHasSky (bool yesno) |
| If sky should be drawn with this zone.
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void | setLastVisibleFrame (unsigned long frameCount) |
| Set the lastVisibleFrame counter.
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void | setLastVisibleFromCamera (PCZCamera *camera) |
| Set the lastVisibleFromCamera pointer.
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virtual bool | setOption (const String &, const void *) |
| Sets the given option for the Zone.
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void | setPortalsUpdated (bool updated) |
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void | setUserData (void *userData) |
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virtual void | setZoneGeometry (const String &filename, PCZSceneNode *parentNode) |
| Called by PCZSM during setZoneGeometry()
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virtual PCZone * | updateNodeHomeZone (PCZSceneNode *pczsn, bool allowBackTouces) |
| Update a node's home zone.
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void | updateNodeOctant (OctreeZoneData *zoneData) |
| Checks the given OctreeNode, and determines if it needs to be moved to a different octant.
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void | updatePortalsZoneData (void) |
| Update the zone data for each portal.
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