#include <OgrePixelCountLodStrategy.h>
|  | 
|  | ScreenRatioPixelCountLodStrategy () | 
|  | Default constructor. 
 | 
|  | 
| virtual Real | getBaseValue () const | 
|  | Get the value of the first (highest) level of detail. 
 | 
|  | 
| const String & | getName () const | 
|  | Get the name of this strategy. 
 | 
|  | 
| Real | getValue (const MovableObject *movableObject, const Camera *camera) const | 
|  | Compute the LOD value for a given movable object relative to a given camera. 
 | 
|  | 
| Real | getValueImpl (const MovableObject *movableObject, const Camera *camera) const | 
|  | Compute the LOD value for a given movable object relative to a given camera. 
 | 
|  | 
| virtual void | lodUpdateImpl (const size_t numNodes, ObjectData t, const Camera *camera, Real bias) const | 
|  | 
| void | operator delete (void *ptr) | 
|  | 
| void | operator delete (void *ptr, const char *, int, const char *) | 
|  | 
| void | operator delete (void *ptr, void *) | 
|  | 
| void | operator delete[] (void *ptr) | 
|  | 
| void | operator delete[] (void *ptr, const char *, int, const char *) | 
|  | 
| void * | operator new (size_t sz) | 
|  | 
| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
|  | operator new, with debug line info 
 | 
|  | 
| void * | operator new (size_t sz, void *ptr) | 
|  | placement operator new 
 | 
|  | 
| void * | operator new[] (size_t sz) | 
|  | 
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
|  | array operator new, with debug line info 
 | 
|  | 
| virtual Real | transformBias (Real factor) const | 
|  | Transform LOD bias so it only needs to be multiplied by the LOD value. 
 | 
|  | 
| virtual Real | transformUserValue (Real userValue) const | 
|  | Transform user supplied value to internal value. 
 | 
|  | 
◆ ScreenRatioPixelCountLodStrategy()
      
        
          | Ogre::ScreenRatioPixelCountLodStrategy::ScreenRatioPixelCountLodStrategy | ( |  | ) |  | 
      
 
 
◆ assertSorted()
Assert that the LOD values are sorted from greatest detail to least detail. 
 
 
◆ getBaseValue()
  
  | 
        
          | virtual Real Ogre::PixelCountLodStrategyBase::getBaseValue | ( |  | ) | const |  | virtualinherited | 
 
 
◆ getIndex() [1/2]
Get the index of the LOD usage which applies to a given value. 
 
 
◆ getIndex() [2/2]
Get the index of the LOD usage which applies to a given value. 
 
 
◆ getName()
Get the name of this strategy. 
 
 
◆ getSingleton()
Override standard Singleton retrieval. 
- This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. 
 
 
◆ getSingletonPtr()
Override standard Singleton retrieval. 
- This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. 
 
 
◆ getValue()
Compute the LOD value for a given movable object relative to a given camera. 
 
 
◆ getValueImpl()
Compute the LOD value for a given movable object relative to a given camera.   
Implements Ogre::LodStrategy.
 
 
◆ isSorted()
Determine if the LOD values are sorted from greatest detail to least detail. 
 
 
◆ lodSet()
◆ lodUpdateImpl()
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
operator new, with debug line info 
 
 
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
array operator new, with debug line info 
 
 
◆ sort()
Sort mesh LOD usage list from greatest to least detail. 
 
 
◆ transformBias()
  
  | 
        
          | virtual Real Ogre::PixelCountLodStrategyBase::transformBias | ( | Real | factor | ) | const |  | virtualinherited | 
 
 
◆ transformUserValue()
  
  | 
        
          | virtual Real Ogre::PixelCountLodStrategyBase::transformUserValue | ( | Real | userValue | ) | const |  | inlinevirtualinherited | 
 
 
The documentation for this class was generated from the following file: