_compileBoneAssignments(void) | Ogre::v1::SubMesh | |
_getRenderOperation(RenderOperation &rend, ushort lodIndex, bool casterPass) | Ogre::v1::SubMesh | |
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::v1::SubMesh | |
addTextureAlias(const String &aliasName, const String &textureName) | Ogre::v1::SubMesh | |
AliasTextureIterator typedef | Ogre::v1::SubMesh | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
arrangeEfficient(bool halfPos, bool halfTexCoords, bool qTangents) | Ogre::v1::SubMesh | |
blendIndexToBoneIndexMap | Ogre::v1::SubMesh | |
BoneAssignmentIterator typedef | Ogre::v1::SubMesh | |
clearBoneAssignments(void) | Ogre::v1::SubMesh | |
clone(const String &newName, Mesh *parentMesh=0) | Ogre::v1::SubMesh | |
dearrangeToInefficient(void) | Ogre::v1::SubMesh | |
extremityPoints | Ogre::v1::SubMesh | |
generateExtremes(size_t count) | Ogre::v1::SubMesh | |
getAliasTextureIterator(void) const | Ogre::v1::SubMesh | |
getBoneAssignmentIterator(void) | Ogre::v1::SubMesh | |
getBoneAssignments() | Ogre::v1::SubMesh | inline |
getMaterialName(void) const | Ogre::v1::SubMesh | |
getTextureAliasCount(void) const | Ogre::v1::SubMesh | inline |
getVertexAnimationIncludesNormals() const | Ogre::v1::SubMesh | inline |
getVertexAnimationType(void) const | Ogre::v1::SubMesh | |
hasTextureAliases(void) const | Ogre::v1::SubMesh | inline |
importFromV2(Ogre::SubMesh *subMesh) | Ogre::v1::SubMesh | |
indexData | Ogre::v1::SubMesh | |
IndexMap typedef | Ogre::v1::SubMesh | |
isBuildEdgesEnabled(void) const | Ogre::v1::SubMesh | inline |
isMatInitialised(void) const | Ogre::v1::SubMesh | |
LODFaceList typedef | Ogre::v1::SubMesh | |
Mesh | Ogre::v1::SubMesh | friend |
MeshSerializerImpl | Ogre::v1::SubMesh | friend |
MeshSerializerImpl_v1_1 | Ogre::v1::SubMesh | friend |
MeshSerializerImpl_v1_2 | Ogre::v1::SubMesh | friend |
mLodFaceList | Ogre::v1::SubMesh | |
operationType | Ogre::v1::SubMesh | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
parent | Ogre::v1::SubMesh | |
removeAllTextureAliases(void) | Ogre::v1::SubMesh | |
removeTextureAlias(const String &aliasName) | Ogre::v1::SubMesh | |
renderOpMeshIndex | Ogre::v1::SubMesh | |
setBuildEdgesEnabled(bool b) | Ogre::v1::SubMesh | |
setMaterialName(const String &matName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::v1::SubMesh | |
SubMesh() | Ogre::v1::SubMesh | |
updateMaterialUsingTextureAliases(void) | Ogre::v1::SubMesh | |
useSharedVertices | Ogre::v1::SubMesh | |
VertexBoneAssignmentList typedef | Ogre::v1::SubMesh | |
vertexData | Ogre::v1::SubMesh | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~SubMesh() | Ogre::v1::SubMesh | |