#include <OgreHlmsCompute.h>
◆ MaxTextureSlot
◆ MaxUavSlot
◆ NumTextureSlots
◆ NumThreadGroupsX
◆ NumThreadGroupsY
◆ NumThreadGroupsZ
◆ NumUavSlots
◆ Texture
◆ ThreadsPerGroupX
◆ ThreadsPerGroupY
◆ ThreadsPerGroupZ
◆ Uav
The documentation for this struct was generated from the following file: