OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreHeaderPrefix.h"
#include "../OgreCompositorPassDef.h"
#include "OgreVisibilityFlags.h"
#include "OgreMaterialManager.h"
#include "OgreRenderSystem.h"
#include "OgreRoot.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::CompositorPassSceneDef |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Enumerations | |
enum | Ogre::ShadowNodeRecalculation { Ogre::SHADOW_NODE_RECALCULATE, Ogre::SHADOW_NODE_REUSE, Ogre::SHADOW_NODE_FIRST_ONLY, Ogre::SHADOW_NODE_CASTER_PASS } |