OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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Classes | |
class | Ogre::D3D11DynamicBuffer |
D3D11 doesn't support mapping the same buffer twice even if the regions don't overlap. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |