![]() |
OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
|
#include "OgreGL3PlusPrerequisites.h"#include "OgreGpuProgram.h"#include "OgreHardwareVertexBuffer.h"#include "OgreGL3PlusHardwareUniformBuffer.h"#include "OgreGL3PlusHardwareShaderStorageBuffer.h"#include "OgreGL3PlusHardwareCounterBuffer.h"#include "OgreGL3PlusVertexArrayObject.h"Classes | |
| struct | Ogre::GLAtomicCounterReference |
| Structure used to keep track of named atomic counter uniforms in the linked program object. More... | |
| class | Ogre::GLSLProgram |
| C++ encapsulation of GLSL program object. More... | |
| struct | Ogre::GLUniformReference |
| Structure used to keep track of named uniforms in the linked program object. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Macros | |
| #define | NOT_FOUND_CUSTOM_ATTRIBUTES_INDEX -1 |
| A value to define the attribute has not been found (this is also the result when glGetAttribLocation fails) More... | |
| #define | NULL_CUSTOM_ATTRIBUTES_INDEX -2 |
| A value to define the case we didn't look for the attributes since the contractor. More... | |
Typedefs | |
| typedef GLAtomicCounterReferenceList::iterator | Ogre::GLAtomicCounterReferenceIterator |
| typedef vector< GLAtomicCounterReference >::type | Ogre::GLAtomicCounterReferenceList |
| typedef GLCounterBufferList::iterator | Ogre::GLCounterBufferIterator |
| typedef vector< v1::HardwareCounterBufferSharedPtr >::type | Ogre::GLCounterBufferList |
| typedef GLUniformBufferList::iterator | Ogre::GLUniformBufferIterator |
| typedef vector< v1::HardwareUniformBufferSharedPtr >::type | Ogre::GLUniformBufferList |
| typedef GLUniformReferenceList::iterator | Ogre::GLUniformReferenceIterator |
| typedef vector< GLUniformReference >::type | Ogre::GLUniformReferenceList |
| typedef map< GpuSharedParametersPtr, v1::HardwareUniformBufferSharedPtr >::type | Ogre::SharedParamsBufferMap |
| #define NOT_FOUND_CUSTOM_ATTRIBUTES_INDEX -1 |
A value to define the attribute has not been found (this is also the result when glGetAttribLocation fails)
| #define NULL_CUSTOM_ATTRIBUTES_INDEX -2 |
A value to define the case we didn't look for the attributes since the contractor.