OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreHlmsDatablock.h File Reference
#include "OgreStringVector.h"
#include "OgreHlmsCommon.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

struct  Ogre::BasicBlock
 
struct  Ogre::HlmsBlendblock
 A blend block contains settings that rarely change, and thus are common to many materials. More...
 
class  Ogre::HlmsDatablock
 An hlms datablock contains individual information about a specific material. More...
 
struct  Ogre::HlmsMacroblock
 A macro block contains settings that will rarely change, and thus are common to many materials. More...
 
class  Ogre::HlmsTextureExportListener
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Enumerations

enum  Ogre::HlmsBasicBlock { Ogre::BLOCK_MACRO, Ogre::BLOCK_BLEND, Ogre::BLOCK_SAMPLER, Ogre::NUM_BASIC_BLOCKS }