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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreTexture.h"#include "OgreIdString.h"#include "OgreStringVector.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::HlmsTextureManager |
| HLMS Texture Manager manages textures in the way HLMS expects. More... | |
| struct | Ogre::HlmsTextureManager::DefaultTextureParameters |
| struct | Ogre::HlmsTextureManager::MetadataCacheEntry |
| struct | Ogre::HlmsTextureManager::TextureArray::NamePair |
| struct | Ogre::HlmsTextureManager::TextureLocation |
| struct | Ogre::HlmsTextureManager::Threshold |
| Textures whose size are less or equal to minTextureSize (without considering mipmaps) will have their maxTexturesPerArray clamped to the value given in this threshold structure. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |