OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
|
#include "OgreTexture.h"
#include "OgreIdString.h"
#include "OgreStringVector.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::HlmsTextureManager |
HLMS Texture Manager manages textures in the way HLMS expects. More... | |
struct | Ogre::HlmsTextureManager::DefaultTextureParameters |
struct | Ogre::HlmsTextureManager::MetadataCacheEntry |
struct | Ogre::HlmsTextureManager::TextureArray::NamePair |
struct | Ogre::HlmsTextureManager::TextureLocation |
struct | Ogre::HlmsTextureManager::Threshold |
Textures whose size are less or equal to minTextureSize (without considering mipmaps) will have their maxTexturesPerArray clamped to the value given in this threshold structure. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |