OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreHlmsUnlitPrerequisites.h"
#include "OgreHlmsBufferManager.h"
#include "OgreConstBufferPool.h"
#include "OgreMatrix4.h"
#include "OgreHeaderPrefix.h"
#include "OgreRoot.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::HlmsUnlit |
Implementation without lighting or skeletal animation specfically designed for OpenGL 3+, D3D11 and other RenderSystems which support uniform buffers. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |