OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreHlmsUnlit.h File Reference

Classes

class  Ogre::HlmsUnlit
 Implementation without lighting or skeletal animation specfically designed for OpenGL 3+, D3D11 and other RenderSystems which support uniform buffers. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/