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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreHlmsPbsPrerequisites.h"#include "OgreId.h"#include "Math/Simple/OgreAabb.h"#include "OgreIdString.h"#include "OgrePixelFormatGpu.h"#include "OgreShaderPrimitives.h"#include "ogrestd/vector.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::IrradianceField |
| Implements an Irradiance Field with Depth, inspired on DDGI. More... | |
| struct | Ogre::IrradianceFieldSettings |
| struct | Ogre::RasterParams |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |