OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreHlmsPbsPrerequisites.h"
#include "OgreId.h"
#include "Math/Simple/OgreAabb.h"
#include "OgreIdString.h"
#include "OgrePixelFormatGpu.h"
#include "OgreShaderPrimitives.h"
#include "ogrestd/vector.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::IrradianceField |
Implements an Irradiance Field with Depth, inspired on DDGI. More... | |
struct | Ogre::IrradianceFieldSettings |
struct | Ogre::RasterParams |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |