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class | Ogre::GLSLShader |
| Specialisation of HighLevelGpuProgram to encapsulate shader objects obtained from compiled shaders written in the OpenGL Shader Language (GLSL). More...
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class | Ogre::GLSLShader::CmdAttach |
| Command object for attaching another GLSL Program. More...
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class | Ogre::GLSLShader::CmdColumnMajorMatrices |
| Command object for setting matrix packing in column-major order. More...
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class | Ogre::GLSLShader::CmdInputOperationType |
| Command object for setting the input operation type (geometry shader only) More...
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class | Ogre::GLSLShader::CmdMaxOutputVertices |
| Command object for setting the maximum output vertices (geometry shader only) More...
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class | Ogre::GLSLShader::CmdOutputOperationType |
| Command object for setting the output operation type (geometry shader only) More...
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class | Ogre::GLSLShader::CmdPreprocessorDefines |
| Command object for setting macro defines. More...
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