OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
OgreTextureGpuManager.h File Reference
#include "OgrePrerequisites.h"
#include "OgreBitset.h"
#include "OgreImage2.h"
#include "OgreTextureGpu.h"
#include "OgreTextureGpuListener.h"
#include "Threading/OgreLightweightMutex.h"
#include "Threading/OgreThreads.h"
#include "Threading/OgreWaitableEvent.h"
#include "ogrestd/list.h"
#include "ogrestd/map.h"
#include "ogrestd/set.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::TextureGpuManager
 This class manages all textures (i.e. More...
 
struct  Ogre::TextureGpuManager::BudgetEntry
 Specifies the minimum squared resolution & number of slices to keep around all the for time StagingTextures. More...
 
struct  Ogre::TextureGpuManager::MetadataCacheEntry
 
struct  Ogre::TextureGpuManager::ResourceEntry
 
struct  Ogre::TexturePool
 

Namespaces

 Ogre
 
 Ogre::CommonTextureTypes
 
 Ogre::DefaultMipmapGen
 
 Ogre::ResidencyMask
 
 Ogre::TextureFilter
 

Typedefs

typedef vector< StagingTexture * >::type Ogre::StagingTextureVec
 
typedef list< TexturePool >::type Ogre::TexturePoolList
 

Enumerations

enum  Ogre::CommonTextureTypes::CommonTextureTypes {
  Ogre::CommonTextureTypes::Diffuse , Ogre::CommonTextureTypes::NormalMap , Ogre::CommonTextureTypes::Monochrome , Ogre::CommonTextureTypes::EnvMap ,
  Ogre::CommonTextureTypes::NonColourData , Ogre::CommonTextureTypes::NumCommonTextureTypes
}
 
enum  Ogre::DefaultMipmapGen::DefaultMipmapGen { Ogre::DefaultMipmapGen::NoMipmaps , Ogre::DefaultMipmapGen::HwMode , Ogre::DefaultMipmapGen::SwMode }
 
enum  Ogre::ResidencyMask::ResidencyMask { Ogre::ResidencyMask::OnStorage = 1 << GpuResidency::OnStorage , Ogre::ResidencyMask::OnSystemRam = 1 << GpuResidency::OnSystemRam , Ogre::ResidencyMask::Resident = 1 << GpuResidency::Resident , Ogre::ResidencyMask::All = OnStorage | OnSystemRam | Resident }