OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
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Implements default shadow camera setup. More...
#include <OgreShadowCameraSetup.h>
Public Member Functions | |
DefaultShadowCameraSetup () | |
Default constructor. More... | |
~DefaultShadowCameraSetup () override | |
Destructor. More... | |
Real | getMaxDistance () const |
Real | getMinDistance () const |
void | getShadowCamera (const SceneManager *sm, const Camera *cam, const Light *light, Camera *texCam, size_t iteration, const Vector2 &viewportRealSize) const override |
Default shadow camera setup. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete (void *ptr, void *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz) |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
Static Public Member Functions | |
static void | setUseEsm (bool useEsm) |
Implements default shadow camera setup.
Ogre::DefaultShadowCameraSetup::DefaultShadowCameraSetup | ( | ) |
Default constructor.
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override |
Destructor.
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inlineinherited |
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inlineinherited |
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overridevirtual |
Default shadow camera setup.
Implements Ogre::ShadowCameraSetup.
Reimplemented in Ogre::FocusedShadowCameraSetup, Ogre::ConcentricShadowCamera, and Ogre::PSSMShadowCameraSetup.
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
operator new, with debug line info
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inlineinherited |
placement operator new
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inlineinherited |
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inlineinherited |
array operator new, with debug line info
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inlinestaticinherited |