General utility class for building edge lists for geometry.
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#include <OgreEdgeListBuilder.h>
General utility class for building edge lists for geometry.
◆ EdgeListBuilder()
Ogre::v1::EdgeListBuilder::EdgeListBuilder |
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◆ ~EdgeListBuilder()
virtual Ogre::v1::EdgeListBuilder::~EdgeListBuilder |
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◆ addIndexData()
Add a set of index geometry data to the edge builder.
- Parameters
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indexData | The index information which describes the triangles. |
vertexSet | The vertex data set this index data refers to; you only need to alter this if you have added multiple sets of vertices |
opType | The operation type used to render these indexes. Only triangle types are supported (no point or line types) |
◆ addVertexData()
void Ogre::v1::EdgeListBuilder::addVertexData |
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const VertexData * |
vertexData | ) |
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Add a set of vertex geometry data to the edge builder.
◆ build()
EdgeData* Ogre::v1::EdgeListBuilder::build |
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Builds the edge information based on the information built up so far.
◆ log()
void Ogre::v1::EdgeListBuilder::log |
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Log * |
l | ) |
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The documentation for this class was generated from the following file: