OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
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Classes | |
struct | Ogre::Aabb |
AoS (array of structures) version of ArrayAabb. More... | |
class | Ogre::Angle |
Wrapper class which identifies a value as the currently default angle type, as defined by Math::setAngleUnit. More... | |
class | Ogre::ArrayAabb |
Cache-friendly array of Aabb represented as a SoA array. More... | |
class | Ogre::ArrayMatrix4 |
Cache-friendly container of 4x4 matrices represented as a SoA array. More... | |
class | Ogre::ArrayMatrixAf4x3 |
Cache-friendly container of AFFINE 4x4 matrices represented as a SoA array. More... | |
class | Ogre::ArrayQuaternion |
Cache-friendly array of Quaternion represented as a SoA array. More... | |
class | Ogre::ArraySphere |
Cache-friendly array of Sphere represented as a SoA array. More... | |
class | Ogre::ArrayVector3 |
Cache-friendly array of 3-dimensional represented as a SoA array. More... | |
class | Ogre::AxisAlignedBox |
A 3D box aligned with the x/y/z axes. More... | |
class | Ogre::Bitwise |
Class for manipulating bit patterns. More... | |
class | Ogre::ConvexBody |
Holds a solid representation of a convex body. More... | |
class | Ogre::Degree |
Wrapper class which indicates a given angle value is in Degrees. More... | |
class | Ogre::DualQuaternion |
Implementation of a dual quaternion, i.e. More... | |
class | Ogre::Frustum |
A frustum represents a pyramid, capped at the near and far end which is used to represent either a visible area or a projection area. More... | |
class | Ogre::Math |
Class to provide access to common mathematical functions. More... | |
class | Ogre::Matrix3 |
A 3x3 matrix which can represent rotations around axes. More... | |
class | Ogre::Matrix4 |
Class encapsulating a standard 4x4 homogeneous matrix. More... | |
class | Ogre::NumericSolver |
Provides numeric solvers for Ogre. More... | |
class | Ogre::OptimisedUtil |
Utility class for provides optimised functions. More... | |
class | Ogre::Plane |
Defines a plane in 3D space. More... | |
class | Ogre::PlaneBoundedVolume |
Represents a convex volume bounded by planes. More... | |
class | Ogre::Polygon |
The class represents a polygon in 3D space. More... | |
class | Ogre::Quaternion |
Implementation of a Quaternion, i.e. More... | |
class | Ogre::Radian |
Wrapper class which indicates a given angle value is in Radians. More... | |
class | Ogre::Ray |
Representation of a ray in space, i.e. More... | |
class | Ogre::RotationalSpline |
This class interpolates orientations (rotations) along a spline using derivatives of quaternions. More... | |
class | Ogre::SimpleMatrix4 |
Simple wrap up to load an AoS matrix 4x4 using SSE. More... | |
class | Ogre::SimpleMatrixAf4x3 |
Simple wrap up to load an AoS matrix 4x3 using SSE. More... | |
class | Ogre::SimpleSpline |
A very simple spline class which implements the Catmull-Rom class of splines. More... | |
class | Ogre::Sphere |
A sphere primitive, mostly used for bounds checking. More... | |
class | Ogre::v1::EdgeData |
This class contains the information required to describe the edge connectivity of a given set of vertices and indexes. More... | |
class | Ogre::v1::EdgeListBuilder |
General utility class for building edge lists for geometry. More... | |
class | Ogre::v1::TangentSpaceCalc |
Class for calculating a tangent space basis. More... | |
class | Ogre::Vector2 |
Standard 2-dimensional vector. More... | |
class | Ogre::Vector3 |
Standard 3-dimensional vector. More... | |
class | Ogre::Vector4 |
4-dimensional homogeneous vector. More... | |
Typedefs | |
typedef vector< PlaneBoundedVolume >::type | Ogre::PlaneBoundedVolumeList |
typedef StdVector< Plane > | Ogre::PlaneList |
typedef double | Ogre::PreciseReal |
Real type for numeric solvers. More... | |
Enumerations | |
enum | Ogre::FrustrumExtentsType { Ogre::FET_PROJ_PLANE_POS , Ogre::FET_TAN_HALF_ANGLES } |
Specify how the frustrum extents are represented. More... | |
enum | Ogre::FrustumPlane { Ogre::FRUSTUM_PLANE_NEAR = 0 , Ogre::FRUSTUM_PLANE_FAR = 1 , Ogre::FRUSTUM_PLANE_LEFT = 2 , Ogre::FRUSTUM_PLANE_RIGHT = 3 , Ogre::FRUSTUM_PLANE_TOP = 4 , Ogre::FRUSTUM_PLANE_BOTTOM = 5 } |
Worldspace clipping planes. More... | |
enum | Ogre::ProjectionType { Ogre::PT_ORTHOGRAPHIC , Ogre::PT_PERSPECTIVE } |
Specifies perspective (realistic) or orthographic (architectural) projection. More... | |
typedef vector<PlaneBoundedVolume>::type Ogre::PlaneBoundedVolumeList |
typedef StdVector<Plane> Ogre::PlaneList |
typedef double Ogre::PreciseReal |
Real type for numeric solvers.
enum Ogre::FrustumPlane |
enum Ogre::ProjectionType |
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Advance the pointer with raw offset.
References Ogre::rawOffsetPointer().
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References Ogre::rawOffsetPointer().
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References Ogre::Math::AngleUnitsToDegrees().
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References Ogre::Math::AngleUnitsToRadians().
References Ogre::Vector4::w, Ogre::Vector4::x, Ogre::Vector4::y, and Ogre::Vector4::z.
References Ogre::Degree::valueDegrees().
References Ogre::Radian::valueRadians().
References Ogre::Radian::Radian(), and Ogre::Degree::valueRadians().
References Ogre::Degree::valueRadians().
References Ogre::Radian::Radian(), and Ogre::Degree::valueRadians().
References Ogre::Degree::valueRadians().
References Ogre::Degree::valueDegrees().
References Ogre::Radian::valueRadians().
References Ogre::Degree::valueRadians().
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Returns raw offseted of the given pointer.
Referenced by Ogre::advanceRawPointer().
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References Ogre::Math::RadiansToAngleUnits().
Referenced by Ogre::StringConverter::toString().
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References Ogre::Math::DegreesToAngleUnits().
Referenced by Ogre::StringConverter::toString().
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References Ogre::Math::RadiansToDegrees().
Referenced by Ogre::Degree::operator+(), Ogre::Degree::operator+=(), Ogre::Degree::operator-(), Ogre::Degree::operator-=(), and Ogre::Degree::operator=().
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References Ogre::Math::DegreesToRadians().
Referenced by Ogre::Radian::operator+(), Ogre::Radian::operator+=(), Ogre::Radian::operator-(), Ogre::Radian::operator-=(), and Ogre::Radian::operator=().