OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
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#include <OgreGLES2HlmsPso.h>
Public Attributes | |
GLenum | blendFunc |
GLenum | blendFuncAlpha |
GLenum | cullMode |
GLenum | depthFunc |
GLboolean | depthWrite |
GLenum | destBlend |
GLenum | destBlendAlpha |
bool | enableAlphaBlend |
GLSLESShader * | pixelShader |
GLenum | polygonMode |
GLenum | sourceBlend |
GLenum | sourceBlendAlpha |
GLSLESShader * | vertexShader |
@See HlmsPso.
We cache some conversion values here to avoid doing it every time we set the Pso
GLenum Ogre::GLES2HlmsPso::blendFunc |
GLenum Ogre::GLES2HlmsPso::blendFuncAlpha |
GLenum Ogre::GLES2HlmsPso::cullMode |
GLenum Ogre::GLES2HlmsPso::depthFunc |
GLboolean Ogre::GLES2HlmsPso::depthWrite |
GLenum Ogre::GLES2HlmsPso::destBlend |
GLenum Ogre::GLES2HlmsPso::destBlendAlpha |
bool Ogre::GLES2HlmsPso::enableAlphaBlend |
GLSLESShader* Ogre::GLES2HlmsPso::pixelShader |
GLenum Ogre::GLES2HlmsPso::polygonMode |
GLenum Ogre::GLES2HlmsPso::sourceBlend |
GLenum Ogre::GLES2HlmsPso::sourceBlendAlpha |
GLSLESShader* Ogre::GLES2HlmsPso::vertexShader |