OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::RenderPassColourTarget Struct Reference

#include <OgreRenderPassDescriptor.h>

+ Inheritance diagram for Ogre::RenderPassColourTarget:

Public Member Functions

 RenderPassColourTarget ()
 
bool operator!= (const RenderPassTargetBase &other) const
 
bool operator< (const RenderPassTargetBase &other) const
 

Public Attributes

bool allLayers
 When true, slice will be ignored, and all slices will be attached instead. More...
 
ColourValue clearColour
 
LoadAction::LoadAction loadAction
 
uint8 mipLevel
 
uint8 resolveMipLevel
 
uint16 resolveSlice
 
TextureGpuresolveTexture
 
uint16 slice
 
StoreAction::StoreAction storeAction
 
TextureGputexture
 

Constructor & Destructor Documentation

◆ RenderPassColourTarget()

Ogre::RenderPassColourTarget::RenderPassColourTarget ( )

Member Function Documentation

◆ operator!=()

bool Ogre::RenderPassTargetBase::operator!= ( const RenderPassTargetBase other) const
inherited

◆ operator<()

bool Ogre::RenderPassTargetBase::operator< ( const RenderPassTargetBase other) const
inherited

Member Data Documentation

◆ allLayers

bool Ogre::RenderPassColourTarget::allLayers

When true, slice will be ignored, and all slices will be attached instead.

◆ clearColour

ColourValue Ogre::RenderPassColourTarget::clearColour

◆ loadAction

LoadAction::LoadAction Ogre::RenderPassTargetBase::loadAction
inherited

◆ mipLevel

uint8 Ogre::RenderPassTargetBase::mipLevel
inherited

◆ resolveMipLevel

uint8 Ogre::RenderPassTargetBase::resolveMipLevel
inherited

◆ resolveSlice

uint16 Ogre::RenderPassTargetBase::resolveSlice
inherited

◆ resolveTexture

TextureGpu* Ogre::RenderPassTargetBase::resolveTexture
inherited

◆ slice

uint16 Ogre::RenderPassTargetBase::slice
inherited

◆ storeAction

StoreAction::StoreAction Ogre::RenderPassTargetBase::storeAction
inherited

◆ texture

TextureGpu* Ogre::RenderPassTargetBase::texture
inherited

The documentation for this struct was generated from the following file: