|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "../OgreCompositorPassDef.h"#include "OgreMaterialManager.h"#include "OgreRenderSystem.h"#include "OgreRoot.h"#include "OgreVisibilityFlags.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::CompositorPassSceneDef | 
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| Enumerations | |
| enum | Ogre::ShadowNodeRecalculation { Ogre::SHADOW_NODE_RECALCULATE , Ogre::SHADOW_NODE_REUSE , Ogre::SHADOW_NODE_FIRST_ONLY , Ogre::SHADOW_NODE_CASTER_PASS } |